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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
detached windows
So if we can't get a bigger main UI window, is there any chance we can get some of the buttons and chat boxes moved to secondary windows that we can move around and not obscure the view with? I use the menu frequently, so just minimizing it is not good, I'm also frequently chatting, so being able to have separate chat dialogs open and visible while crafting would be great
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Vattic
- Posts: 232
- Joined: Sat May 30, 2009 1:47 am
- Location: United Kingdom
Re: detached windows
Agreed, lots of little dragable windows like in photoshop.
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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: detached windows
Wait, are we talking, like being able to be dragged off of the screen windows?
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Rift
- Posts: 683
- Joined: Mon Jun 01, 2009 1:34 am
Re: detached windows
thats what i assume were talking about. would be really nice.
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
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Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Re: detached windows
I don't know if this sort of thing would be possible with the way they are rendering the game.
i guess they never miss huh
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: detached windows
I could do it... If they let me have the source code I'll build it and send them patches and they can decide whether to release them or not.Ferinex wrote:I don't know if this sort of thing would be possible with the way they are rendering the game.
*nag nag nag nag*