Map Tiles Rendering

The worst monsters in the Hearthlands warp the fabric of space and time...
displaced
Posts: 124
Joined: Wed Feb 12, 2014 12:09 am

Map Tiles Rendering

Post by displaced »

Image

Does anyone know what's up with this?
I know it used to be different... Since you cannot zoom in so much it's from ender, but it's the same for vanilla so... what?
anyone else (not using ard or another custom client) having this?
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boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Map Tiles Rendering

Post by boshaw »

boshaw wrote:https://github.com/dolda2000/hafen-client/commit/82fa59350adda204ed61cdaacdc1c469ed41a521
You swapped the assigning of prio values and creation of TileInfos in this change causing the infos to all be the default prio value rather than what they should be.

Image
This should fix that problem iirc.
displaced
Posts: 124
Joined: Wed Feb 12, 2014 12:09 am

Re: Map Tiles Rendering

Post by displaced »

I tried this. Looks way better now. Although not perfect but maybe I've some caching issues still so thanks!

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