[Tutorial] Client Editing

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vatas
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Re: [Tutorial] Client Editing

Post by vatas »

Yes, the "Problems" tab gave an option to simply add stuff as dependencies.

Now I run into this problem:

https://intellij-support.jetbrains.com/ ... or-output-
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APXEOLOG
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Re: [Tutorial] Client Editing

Post by APXEOLOG »

Imagine not being using maven/gradle in 2023
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c1K
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Re: [Tutorial] Client Editing

Post by c1K »

bump
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Antvgr
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Re: [Tutorial] Client Editing

Post by Antvgr »

Hello! Maybe someone can give me advice. I am trying to make nights darker in game. Borrowing from nurgle's nightvision mode, I made following edit to Light.java:

Code: Select all

 public static final class LightList extends State {
	public final List<RenderList.Slot<Light>> ll = new ArrayList<>();

	public Object[][] params() {
	    Object[][] cl;
	    synchronized(ll) {
		cl = new Object[ll.size()][];
		for(int i = 0; i < cl.length; i++) {
		    if(ll.get(0).obj ().amb[0]!= 1.f) {
>>			ll.get ( 0 ).obj ().amb[0] = 0.01f;
>>			ll.get ( 0 ).obj ().amb[1] = 0.01f;
>>			ll.get ( 0 ).obj ().amb[2] = 0.01f;
		    }
		    cl[i] = ll.get(i).obj().params(ll.get(i).state());
		}
	    }
	    return(cl);
	}
This sorta works, except a weird side light in caves (like sun light didn't set completely) and a few strange shader problems during evening time. Does anyone know better way to go about it?

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