Planting Crops that Stack Sucks

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Rodimus
Posts: 322
Joined: Sun Nov 16, 2014 5:01 am
Location: Japan

Planting Crops that Stack Sucks

Post by Rodimus »

Unlike the usual stack system that grains and other seeds use, crops such as Beetroot and Carrots stop planting when you use the Shift + Right Click feature.
Sometimes it plants by x4 tiles, sometimes does a batch of 16 tiles, other times only one (especially if the stacked item only has 1 item in it).
There's already a working stack feature used by seeds, so why not make other crops use the same one?
I hate it when I switch to another tab watching Mario Cart and then find out that I haven't planted the entire field of Turnip.
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Elizaberry
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Joined: Sun Feb 11, 2018 11:16 pm

Re: Planting Crops that Stack Sucks

Post by Elizaberry »

Fucking aye you are right. It makes the auto stacking pointless because its the only consistent way to plant it all.
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SnuggleSnail
Posts: 3616
Joined: Sat Oct 12, 2013 4:04 pm

Re: Planting Crops that Stack Sucks

Post by SnuggleSnail »

There is no way to make having 30 inventories in your inventory that hold 4 stones each a better user experience than just making your inventory x4 bigger.

The good news is faction client devs will fix the issue, meanwhile the plebs will have to deal with stacks. Truly the best of both worlds
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