Server Status Thread

General discussion and socializing.
Borg_2
Posts: 4
Joined: Wed Sep 07, 2011 1:00 am

Re: Server Status Thread

Post by Borg_2 »

rage rage rage....
Mr_Bober
Posts: 579
Joined: Thu Jan 31, 2019 8:51 pm

Re: Server Status Thread

Post by Mr_Bober »

Would be nice to get some info on what's causing the constant lag and crashes...
The first few days the world worked surprisingly well compared to previous resets, and now all of a sudden is having lots of issues.
ShoX
Posts: 2
Joined: Fri Feb 01, 2019 9:22 pm

Re: Server Status Thread

Post by ShoX »

Ganhart wrote:Any chance we can get current Mine Pyre timer reduced to accommodate the downtimes?
What this man said. Minehole timegate is long enough without 12h server downtime on top
WESKERBOY
Posts: 233
Joined: Fri Oct 16, 2015 9:50 am
Location: Mexico

Re: Server Status Thread

Post by WESKERBOY »

down again?
W5 hermit
W6 hermit
Dropout
1/2 w11 hermit other 1/2 citizen of Arkona
WESKERBOY
Posts: 233
Joined: Fri Oct 16, 2015 9:50 am
Location: Mexico

Re: Server Status Thread

Post by WESKERBOY »

kaysaari wrote:God I hope the horse I was on didn't buck me during the pre-crash lag
ese compa ya esta muertoooooo nomas no le han avisado!!!!
You do not have the required permissions to view the files attached to this post.
W5 hermit
W6 hermit
Dropout
1/2 w11 hermit other 1/2 citizen of Arkona
User avatar
pagsiu
Posts: 352
Joined: Fri Feb 25, 2011 3:14 am

Re: Server Status Thread

Post by pagsiu »

loftar wrote:
TheServant wrote:You need a better alarm
Probably, but I think you do too. Previously, I've just been grepping the syslog over SSH, but now I wrote this which should hopefully be a bit more robust:

Code: Select all

#!/usr/bin/python3

import sys, os, urllib.request, time
url = "http://www.havenandhearth.com/mt/srv-mon"
spath = os.path.join(os.getenv("HOME"), "audio/sounds/takeya.wav")

while True:
    try:
        with urllib.request.urlopen(url) as s:
            while ln := s.readline():
                words = ln.decode("ascii").split()
                if len(words) == 0:
                    sys.stderr.write("haven-alarm: connected\n")
                    continue
                if words[0] == "state" and words[1] == "crashed":
                    os.system("play -q " + spath)
    except urllib.error.URLError as exc:
        sys.stderr.write("haven-alarm: warning: could not connect: %s\n" % exc)
        time.sleep(60)
        sys.stderr.write("haven-alarm: reconnecting\n")
        continue
Using /mt/srv-mon is nicer, because it gives you the information both immediately, without having to do repetitive requests and without having to parse HTML.
Shouldn't it be words[2] == "crashed"? ¦]
Marking forum read since World 2.
momnasty
Posts: 3
Joined: Tue Sep 05, 2017 1:56 pm

Re: Server Status Thread

Post by momnasty »

LET ME IN :cry:
Mediocre
Posts: 1
Joined: Fri Apr 13, 2018 8:42 pm

Re: Server Status Thread

Post by Mediocre »

This is taking too long. Seems like there will be a w16 when the server finally comes back up again. :lol:
Havenasket
Posts: 56
Joined: Sun Apr 04, 2021 8:44 pm

Re: Server Status Thread

Post by Havenasket »

WESKERBOY wrote:down again?
Both as a simple player and a supporter of a f2p game I am a little bit annoyed by recent server crashes and lags. It would be nice to have something done it about, here are my ideas:
- Notifications about server status from devs
- Reserve server to switch while first one is down
- Notifications live to devs about server status, semi-live communication through Discord or other SM channel about server issues.
- Post some details of server's current hardware and investigate lags.

I will be honest - early game is most fun and being switched out of the loop for 2 days straight makes both me and my friends kinda "meh", thinking about dropping the game. There goes the premium, loyalty cascade etc etc.

Where is H&H hosted? Server is single-threaded I believe? Is it a self-hosted solution? Cant we just throw more daka-dakas at it in a typical H&H way? Open a crowd-funding campaign, tell us the exact price of that Intel Core i9 5.8HHz or Ryzen 9 5.6HHz, wont this solve lags?
More SSD, more RAM - what do we need for this game? Make a special premium hat+support package for this goal in the store and we ll get that upgrade in no time.
User avatar
Halbertz
Posts: 674
Joined: Fri Aug 28, 2015 11:03 pm

Re: Server Status Thread

Post by Halbertz »

Havenasket wrote:
WESKERBOY wrote:down again?
Both as a simple player and a supporter of a f2p game I am a little bit annoyed by recent server crashes and lags. It would be nice to have something done it about, here are my ideas:
- Notifications about server status from devs
- Reserve server to switch while first one is down
- Notifications live to devs about server status, semi-live communication through Discord or other SM channel about server issues.
- Post some details of server's current hardware and investigate lags.

I will be honest - early game is most fun and being switched out of the loop for 2 days straight makes both me and my friends kinda "meh", thinking about dropping the game. There goes the premium, loyalty cascade etc etc.

Where is H&H hosted? Server is single-threaded I believe? Is it a self-hosted solution? Cant we just throw more daka-dakas at it in a typical H&H way? Open a crowd-funding campaign, tell us the exact price of that Intel Core i9 5.8HHz or Ryzen 9 5.6HHz, wont this solve lags?
More SSD, more RAM - what do we need for this game? Make a special premium hat+support package for this goal in the store and we ll get that upgrade in no time.
Image

Return to “The Inn of Brodgar”