Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Announcements about major changes in Haven & Hearth.
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Mary_CZ
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Joined: Tue Jan 17, 2017 2:44 pm
Location: Czech Republic

Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by Mary_CZ »

loftar wrote:It has become time to upgrade the server hardware that Haven runs on. I've already rented a new server at Hetzner, transferred the operating system itself and upgraded it to the latest version, and (I hope) solved the problems that were associated therewith.

As such, I will shut the current server down at 18:00 UTC this upcoming 7th of November, transfer the actual game data, and hope to bring it back up at 20:00 UTC. The idea is that two hours should be plenty of time to transfer the data, let DNS caches expire and take care of other such ordinary business. Hopefully it will be enough to do that and also take care of any remaining unforeseen events.

Not much more to say, I guess. TL;DR: The server will be down on 2023-11-07 18:00-20:00 UTC, and unless you've done something weird like hardcode the server IP addresses into your custom client or something, you shouldn't have to do anything.

For anyone interested, the new server is running an R7 7700 and has two Samsung PM9A1 SSDs, which I believe should improve the current main causes of lag, being partly that CPU time is sometimes insufficient, and partly that the SSDs in the current server have always displayed a bit of flaky behavior. The current system, for comparison, uses a Xeon E3-1275v5 and Toshiba XG3 SSDs. It also has an uptime of 1,383 days.

Hope you not lost game :D
Ukhata
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Joined: Wed Jan 29, 2014 9:20 am

Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by Ukhata »

loftar wrote:
Ukhata wrote:you are gonna keep it offline for 3 more hours regardless of if it is needed?
20:00 UTC is one more hour, not three.
Ukhata wrote:why!?
loftar wrote:Partly to give various DNS caches around the world time to invalidate, and partly for anyone who might have planned around that time.

terribly sorry misread the current UTC time >_<
i can see one more hour for the stated reasons. but i couldn't see 3 :D
i humbly apologize.
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DPblH
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Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by DPblH »

Mary_CZ wrote:Its CZ beer
Let's go and have some beer? ;)
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
orionbeta
Posts: 11
Joined: Thu Sep 20, 2012 3:33 am

Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by orionbeta »

Thank you for maintaining the Server with this upgrade... looking forward to decreased lag.
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RenatusCartesius
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Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by RenatusCartesius »

Bruh calm your server ddos protect
It disconnects me when i manually just using hotkeys dropping a lot of soil from stockpile onto the ground
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jippaaa
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Joined: Fri Apr 24, 2015 9:27 pm

Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by jippaaa »

THanks alot for the very awesome job on this migration, i have not noticed a single lagspike or anything, feels very smooth!
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martenx
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Location: Netherlands

Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by martenx »

DERP. +
Last edited by martenx on Tue Nov 07, 2023 10:04 pm, edited 1 time in total.
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Joshk80k
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Joined: Sun Oct 16, 2011 1:15 am

Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by Joshk80k »

You can only gain FEPs if you eat on a table or if you have a green energy bar, check if you can gain FEP on a table.
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Hesufo
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Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by Hesufo »

My Mudfish VPN is no longer working. And the game doesn't let me connect using my current ISP. So I cannot play anymore. Rip
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loftar
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Re: Planned downtime: Server transfer (2023-11-07 18:00 UTC)

Post by loftar »

Hesufo wrote:And the game doesn't let me connect using my current ISP.
How so? It's not like I'm blocking any subnets or anything.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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