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nardyman8501
- Posts: 64
- Joined: Thu Jul 26, 2012 10:31 pm
- Location: South of Hell
Re: Exploit: Building Visitor Gate Bound to Cave Entrance
fix would be just to make it so you can''t build a vgate or gate within X of cave entrance and exit to prevent bug abuse.
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Act like men of thought.
Live life with intensity
and a passion for excellence.
---Gen. James Mattis
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Exploit: Building Visitor Gate Bound to Cave Entrance
this is kinda cringe, the fact that they could walk through a visitor gate, while in combat, which then trapped them there lolSnuggleSnail wrote:
not a reason to nuke anyone, but a reason to fix your fucking game jorb lmao
Also, did they get visitor debuffed? why didn't they jump the bench and attack you?
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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strpk0
- Posts: 1244
- Joined: Sat Sep 03, 2011 11:44 pm
Re: Exploit: Building Visitor Gate Bound to Cave Entrance
there are dozens of other things you can easily block a cave entrance with, like people have pointed out before, it won't fix anythingnardyman8501 wrote:fix would be just to make it so you can''t build a vgate or gate within X of cave entrance and exit to prevent bug abuse.
everyone is getting hung up about the vgate thing, but this trap could've been set up with anything else that you couldn't quickly break
Granger wrote:Fuck off, please go grow yourself some decency.
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TheServant
- Posts: 616
- Joined: Wed Apr 09, 2014 1:07 am
Re: Exploit: Building Visitor Gate Bound to Cave Entrance
the literal second when u enter the cave you are presented with visitor status, although u can walk back if you dont move, but if you move a inch, you basicaly dead, we cant jump bench cause perms or combat, dont rememberNightdawg wrote:this is kinda cringe, the fact that they could walk through a visitor gate, while in combat, which then trapped them there lolSnuggleSnail wrote:
not a reason to nuke anyone, but a reason to fix your fucking game jorb lmao
Also, did they get visitor debuffed? why didn't they jump the bench and attack you?
Edit: the same ppl that do that are the ones that cry about lack of pvp
Last edited by TheServant on Tue Nov 28, 2023 12:34 am, edited 2 times in total.
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shivesh
- Posts: 4
- Joined: Mon Aug 20, 2012 8:04 am
Re: Exploit: Building Visitor Gate Bound to Cave Entrance
@strpk0
Still not the point of the post, it's not about quickly or slowly or even being able to get out like in these case.
There will always be someone who finds creative ways of using the system.
Point for this topic is to see if the game mechanic is intended to allow visitor gate on cave entrance which traps you.
What would happen if the aggro ed characters were not KO-d? ( really asking, would they stay there forever? )
Still not the point of the post, it's not about quickly or slowly or even being able to get out like in these case.
There will always be someone who finds creative ways of using the system.
Point for this topic is to see if the game mechanic is intended to allow visitor gate on cave entrance which traps you.
What would happen if the aggro ed characters were not KO-d? ( really asking, would they stay there forever? )
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Olympus
- Posts: 13
- Joined: Thu Oct 26, 2023 4:10 am
Re: Exploit: Building Visitor Gate Bound to Cave Entrance
The aggro'd character will be there forever, even after you log out. You cannot leave thru the visitor gates, hearth back or commit crimes (otherwise why didn't they just tresspass across the bench like the one being chased did?) The only person who can even use chairs are the people with access to claim rights.shivesh wrote:@strpk0
Still not the point of the post, it's not about quickly or slowly or even being able to get out like in these case.
There will always be someone who finds creative ways of using the system.
Point for this topic is to see if the game mechanic is intended to allow visitor gate on cave entrance which traps you.
What would happen if the aggro ed characters were not KO-d? ( really asking, would they stay there forever? )
Last edited by Olympus on Tue Nov 28, 2023 12:42 am, edited 3 times in total.
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Olympus
- Posts: 13
- Joined: Thu Oct 26, 2023 4:10 am
Re: Exploit: Building Visitor Gate Bound to Cave Entrance
dozens of other things that cause the visitor debuff?strpk0 wrote:there are dozens of other things you can easily block a cave entrance with, like people have pointed out before, it won't fix anythingnardyman8501 wrote:fix would be just to make it so you can''t build a vgate or gate within X of cave entrance and exit to prevent bug abuse.
everyone is getting hung up about the vgate thing, but this trap could've been set up with anything else that you couldn't quickly break
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Olympus
- Posts: 13
- Joined: Thu Oct 26, 2023 4:10 am
Re: Exploit: Building Visitor Gate Bound to Cave Entrance
This dude is so brazen he posts proof of his own bug abuse.SnuggleSnail wrote:I think my bait was pretty good. I hit my head on every cliff/tree in the forest and tried to take some damagestrpk0 wrote:obvious bait alts
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dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
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Re: Exploit: Building Visitor Gate Bound to Cave Entrance
Nice trap.
Dont see anything outrageous than some people falling for a obvious shit tier trap. Not even close to reasons/abuse why factions/groups have been nuked previously if that was the goal of this thread here
Dont see anything outrageous than some people falling for a obvious shit tier trap. Not even close to reasons/abuse why factions/groups have been nuked previously if that was the goal of this thread here
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Olympus
- Posts: 13
- Joined: Thu Oct 26, 2023 4:10 am
Re: Exploit: Building Visitor Gate Bound to Cave Entrance
I don't think the goal is to use dev nuke like it's a weapon against people we don't like. It's for the devs to get the chance to look at a possible bug abuse and let them decide.dafels wrote:Nice trap.
Dont see anything outrageous than some people falling for a obvious shit tier trap. Not even close to reasons/abuse why factions/groups have been nuked previously if that was the goal of this thread here