Any sugestions?
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MDDrozD
- Posts: 11
- Joined: Wed Jan 19, 2011 2:48 pm
Re: Nurgling - Custom client
For some reason im lacking big chunk of interface like meters, bottom ui and such. When i press alt+f12 client crushes.
Any sugestions?
Any sugestions?
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Ø
- Posts: 323
- Joined: Thu Oct 19, 2023 11:01 pm
Re: Nurgling - Custom client
Are you using any kind of scaling? In Windows if you use scaling you will need to change the properties on javaw.exe > DPI... > Application...MDDrozD wrote:For some reason im lacking big chunk of interface like meters, bottom ui and such. When i press alt+f12 client crushes.
Any sugestions?
You might not be able to see everything. I could be wrong about what you're experiencing since I don't use this client. It looks like scaling issue, though.
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MDDrozD
- Posts: 11
- Joined: Wed Jan 19, 2011 2:48 pm
Re: Nurgling - Custom client
Thanks for trying to help.Ø wrote:Are you using any kind of scaling? In Windows if you use scaling you will need to change the properties on javaw.exe > DPI... > Application...MDDrozD wrote:For some reason im lacking big chunk of interface like meters, bottom ui and such. When i press alt+f12 client crushes.
Any sugestions?
You might not be able to see everything. I could be wrong about what you're experiencing since I don't use this client. It looks like scaling issue, though.
I didn`t use any scaliing in OS. But i`m using Ender client on my main and there im using UI scaling. I tried to change it but it didn`t help.
Also, i dont think that is good thing that different clients using same resources, maybe that is a problem in some way idk. I mean for example Nurgling share same settings with Ender, so when i change smthng in one client another aplyes those setings too.
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Ø
- Posts: 323
- Joined: Thu Oct 19, 2023 11:01 pm
Re: Nurgling - Custom client
Hmmm... Sorry I was unable to help. Maybe with the additional information someone may be able to help you out.MDDrozD wrote:Thanks for trying to help.Ø wrote:Are you using any kind of scaling? In Windows if you use scaling you will need to change the properties on javaw.exe > DPI... > Application...MDDrozD wrote:For some reason im lacking big chunk of interface like meters, bottom ui and such. When i press alt+f12 client crushes.
Any sugestions?
You might not be able to see everything. I could be wrong about what you're experiencing since I don't use this client. It looks like scaling issue, though.
I didn`t use any scaliing in OS. But i`m using Ender client on my main and there im using UI scaling. I tried to change it but it didn`t help.
Also, i dont think that is good thing that different clients using same resources, maybe that is a problem in some way idk. I mean for example Nurgling share same settings with Ender, so when i change smthng in one client another aplyes those setings too.
Best of luck
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beheddy
- Posts: 3
- Joined: Sun Jan 24, 2016 12:43 pm
Re: Nurgling - Custom client
The yellow bounding boxes for trees and stumps disappeared after the last update. It's hard to move with natural objects hidden.
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beheddy
- Posts: 3
- Joined: Sun Jan 24, 2016 12:43 pm
Re: Nurgling - Custom client
The overlay of the average of stacks disappeared.
The client crashes opening a container with gems.
haven: warning: local copy of haven.res.ui.tt.slots.Fac (fetched from ui/tt/slots v28) is overridden by code from ui/tt/slots v30; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.slots.ISlots (fetched from ui/tt/slots v28) is overridden by code from ui/tt/slots v30; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.slots.ISlots$SItem (fetched from ui/tt/slots v28) is overridden by code from ui/tt/slots v30; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.tspec.Spec (fetched from lib/tspec v4) is overridden by code from lib/tspec v5; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.stackn.StackName (fetched from ui/tt/stackn v2) is overridden by code from ui/tt/stackn v3; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.q.starred.Starred (fetched from ui/tt/q/starred v2) is overridden by code from ui/tt/q/starred v3; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.q.starred.Starred$1 (fetched from ui/tt/q/starred v2) is overridden by code from ui/tt/q/starred v3; please refer to doc/resource-code
haven: warning: local copy of haven.res.gfx.invobjs.gems.gemstone.Gemstone (fetched from gfx/invobjs/gems/gemstone v50) is overridden by code from gfx/invobjs/gems/gemstone v52; please refer to doc/resource-code
haven: warning: local copy of haven.res.gfx.invobjs.meat.Meat (fetched from gfx/invobjs/meat v23) is overridden by code from gfx/invobjs/meat v24; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Layered (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Image (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Layer (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Layered$1 (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Animation (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
Exception in thread "Haven UI thread" java.lang.RuntimeException: Item resource gfx/invobjs/gems/gemstone(v52) is missing default tooltip
at haven.res.ui.tt.defn.DefName.getname(DefName.java:19)
at nurgling.NGItem.tick(NGItem.java:120)
at haven.Widget.tick(Widget.java:721)
at nurgling.NInventory.tick(NInventory.java:689)
at haven.Widget.tick(Widget.java:721)
at haven.Widget.tick(Widget.java:721)
at haven.GameUI.tick(GameUI.java:1157)
at nurgling.NGameUI.tick(NGameUI.java:338)
at haven.Widget.tick(Widget.java:721)
at haven.UI.tick(UI.java:220)
at nurgling.NUI.tick(NUI.java:60)
at haven.GLPanel$Loop.run(GLPanel.java:372)
at haven.JOGLPanel.run(JOGLPanel.java:246)
at java.base/java.lang.Thread.run(Thread.java:1583)
The client crashes opening a container with gems.
haven: warning: local copy of haven.res.ui.tt.slots.Fac (fetched from ui/tt/slots v28) is overridden by code from ui/tt/slots v30; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.slots.ISlots (fetched from ui/tt/slots v28) is overridden by code from ui/tt/slots v30; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.slots.ISlots$SItem (fetched from ui/tt/slots v28) is overridden by code from ui/tt/slots v30; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.tspec.Spec (fetched from lib/tspec v4) is overridden by code from lib/tspec v5; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.stackn.StackName (fetched from ui/tt/stackn v2) is overridden by code from ui/tt/stackn v3; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.q.starred.Starred (fetched from ui/tt/q/starred v2) is overridden by code from ui/tt/q/starred v3; please refer to doc/resource-code
haven: warning: local copy of haven.res.ui.tt.q.starred.Starred$1 (fetched from ui/tt/q/starred v2) is overridden by code from ui/tt/q/starred v3; please refer to doc/resource-code
haven: warning: local copy of haven.res.gfx.invobjs.gems.gemstone.Gemstone (fetched from gfx/invobjs/gems/gemstone v50) is overridden by code from gfx/invobjs/gems/gemstone v52; please refer to doc/resource-code
haven: warning: local copy of haven.res.gfx.invobjs.meat.Meat (fetched from gfx/invobjs/meat v23) is overridden by code from gfx/invobjs/meat v24; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Layered (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Image (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Layer (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Layered$1 (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
haven: warning: local copy of haven.res.lib.layspr.Animation (fetched from lib/layspr v15) is overridden by code from lib/layspr v16; please refer to doc/resource-code
Exception in thread "Haven UI thread" java.lang.RuntimeException: Item resource gfx/invobjs/gems/gemstone(v52) is missing default tooltip
at haven.res.ui.tt.defn.DefName.getname(DefName.java:19)
at nurgling.NGItem.tick(NGItem.java:120)
at haven.Widget.tick(Widget.java:721)
at nurgling.NInventory.tick(NInventory.java:689)
at haven.Widget.tick(Widget.java:721)
at haven.Widget.tick(Widget.java:721)
at haven.GameUI.tick(GameUI.java:1157)
at nurgling.NGameUI.tick(NGameUI.java:338)
at haven.Widget.tick(Widget.java:721)
at haven.UI.tick(UI.java:220)
at nurgling.NUI.tick(NUI.java:60)
at haven.GLPanel$Loop.run(GLPanel.java:372)
at haven.JOGLPanel.run(JOGLPanel.java:246)
at java.base/java.lang.Thread.run(Thread.java:1583)
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DoctorCookie
- Posts: 339
- Joined: Tue Sep 05, 2017 3:28 am
Re: Nurgling - Custom client
Is this client currently broken? I have tried to use all the launchers in the folder, with varying success, all either crashing or not loading the game completely. Updater8 gets furthest into the game but I am just frozen with the ground not rendered. Thanks for all the effort.
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caz
- Posts: 542
- Joined: Fri Jul 16, 2010 7:27 pm
Re: Nurgling - Custom client
As far as I am aware it hasn't been patched to match loftar's recent updates, and not sure when/if it will be.DoctorCookie wrote:Is this client currently broken? I have tried to use all the launchers in the folder, with varying success, all either crashing or not loading the game completely. Updater8 gets furthest into the game but I am just frozen with the ground not rendered. Thanks for all the effort.
It may be worth checking out the discord, as it also has additional installation troubleshooting info. https://discord.gg/eYZ2dVJm
The client currently doesn't crash often for me, unless I open cupboards or containers.

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grimling
- Posts: 13
- Joined: Sat Sep 15, 2018 10:16 pm
Re: Nurgling - Custom client
Is client totally dead? I got black screen when try to run it. Is there botting alternatives today?
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vatas
- Posts: 5250
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Nurgling - Custom client
This is the old version of Nurgling.grimling wrote:Is client totally dead? I got black screen when try to run it. Is there botting alternatives today?
Thread lock requested by OP.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)