Haven Population / Uptime Tracker

Forum for alternative clients, mods & discussions on the same.
rogent
Posts: 7
Joined: Fri Aug 05, 2022 2:07 pm

Re: Haven Population / Uptime Tracker

Post by rogent »

It worked last world, but seems to be offline now?
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RedFox
Posts: 22
Joined: Fri Aug 28, 2015 7:13 pm

Re: Haven Population / Uptime Tracker

Post by RedFox »

Sorry about that. I had to migrate the project to a new server, which I did a few days back, but hadn't updated the link on the forums yet, because lazy.
It's updated now, new link is - http://66.150.198.94/RedFox/Haven/Tracker.html
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vatas
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Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Haven Population / Uptime Tracker

Post by vatas »

Image
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Hubiektyw
Posts: 20
Joined: Sat Jan 07, 2017 5:19 pm
Location: Venore

Re: Haven Population / Uptime Tracker

Post by Hubiektyw »

The tracker doesn't work for me. Is there alternative tracker?
balls
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riker88
Posts: 182
Joined: Wed Sep 16, 2015 9:38 pm
Location: Phoenix - Arizona -=USA=-

Re: Haven Population / Uptime Tracker

Post by riker88 »

Its not working...
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Robben_DuMarsch
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Joined: Wed Sep 28, 2011 2:58 am

Re: Haven Population / Uptime Tracker

Post by Robben_DuMarsch »

Someone should resurrect this project!
irongete
Posts: 94
Joined: Wed Jun 02, 2010 12:28 pm

Re: Haven Population / Uptime Tracker

Post by irongete »

Robben_DuMarsch wrote:Someone should resurrect this project!
https://brodgar.io/tracker/

I don't have the historical raw data so I created a script and used this image https://www.havenandhearth.com/portal/track/dayhist to look through each pixel and figure out how many players for that day. Its not 100% accurate but its something.
Apparently that image only shows previous 4 years or so, so no data before 10 Sept 2020. From now on it will be accurate.
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sMartins
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Re: Haven Population / Uptime Tracker

Post by sMartins »

Nice
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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JohnBender
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Joined: Wed Oct 19, 2022 8:42 pm

Re: Haven Population / Uptime Tracker

Post by JohnBender »

So out of the past 4 worlds, world 14 manged to keep the most players logging in consistently. After the new world rush 14 consistently had double the minimum players and 100% more max players daily. The numbers were steady until the end and minimums stayed in the triple digits. Whatever changes were made and stayed last world moved the needle more than anything in the past 4 worlds at least.
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Robben_DuMarsch
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Re: Haven Population / Uptime Tracker

Post by Robben_DuMarsch »

JohnBender wrote:So out of the past 4 worlds, world 14 manged to keep the most players logging in consistently. After the new world rush 14 consistently had double the minimum players and 100% more max players daily. The numbers were steady until the end and minimums stayed in the triple digits. Whatever changes were made and stayed last world moved the needle more than anything in the past 4 worlds at least.
There were a lot of new time gates to the early world to extend it. With as much content as Haven has, the time gating is fine.

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