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Stoneface
- Posts: 290
- Joined: Sat Sep 04, 2010 1:28 pm
Re: Game Development: Milling Water
Tiny net like Kung-pow when
? Root for 1s and meta changes. Adding in some larger diversity to the movement and control options and new strategies will develop. Sure everyone probably wearing one of two boots maybe 3 if plate or whatever but, I guess in realityland we just do the rabbit feet collectively and not really care lol. 
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Yuginelol
- Posts: 32
- Joined: Fri Mar 05, 2010 4:01 pm
Re: Game Development: Milling Water
Can this be A Bonus, either slippers or credo but not both at once? Sounds so much better: you start off by rocking slippers and a sprucecap, then progress into finishing credos and you don't need this crutch anymore. That's like an actual character progression.jorb wrote: [*] Reverted the recent changes to the speed buffs provided by the "Forager" credo and "Bunny Slippers", due to public outcry. It could perhaps be argued that "Bunny Slippers" are particularly egregious in this regard, as they enforce a meta where "Bunny Slippers" are the only footwear possible to use in PvP. Feel free to suggest changes. Reverting for now, but open to arguments.
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: Game Development: Milling Water
i cant build the mill im retarded
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Detharon
- Posts: 118
- Joined: Sat Mar 26, 2011 2:16 pm
Re: Game Development: Milling Water
Would be nice then to have various small animals in Valhalla, otherwise it makes little sense to use it for training as it doesn't reflect the real style of fighting, which often revolves around quickly running away after cleaving. Critter boost is crucial in that.jorb wrote:Reverted the recent changes to the speed buffs provided by the "Forager" credo and "Bunny Slippers", due to public outcry. It could perhaps be argued that "Bunny Slippers" are particularly egregious in this regard, as they enforce a meta where "Bunny Slippers" are the only footwear possible to use in PvP. Feel free to suggest changes. Reverting for now, but open to arguments.!
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Game Development: Milling Water
Very nice patch. Even with q300 water baking was bad.
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Milling Water
lol I don't think the water mill is buildable
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renasmd
- Posts: 37
- Joined: Sun Sep 13, 2015 9:39 pm
- Location: Bulls Bay
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Barbamaus
- Posts: 279
- Joined: Tue Aug 30, 2016 10:24 pm
Re: Game Development: Milling Water
It is buildable, not even hard to do lol.SnuggleSnail wrote:lol I don't think the water mill is buildable
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ulbu
- Posts: 88
- Joined: Mon Nov 09, 2015 9:39 am
Re: Game Development: Milling Water
Last edited by ulbu on Mon Jan 22, 2024 11:33 pm, edited 1 time in total.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Game Development: Milling Water
Bunny Slippers can go back to last patch. Move the forager credo speed buff to a skill like "Small Game Hunting," because you hunt small animals, you don't forage them. And the annoying mechanic was it being locked behind a credo.jorb wrote:[*] Reverted the recent changes to the speed buffs provided by the "Forager" credo and "Bunny Slippers", due to public outcry. It could perhaps be argued that "Bunny Slippers" are particularly egregious in this regard, as they enforce a meta where "Bunny Slippers" are the only footwear possible to use in PvP. Feel free to suggest changes. Reverting for now, but open to arguments.







