Game Development: Milling Water

Announcements about major changes in Haven & Hearth.
Barbamaus
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Re: Game Development: Milling Water

Post by Barbamaus »

Is this intended to be doable?
Image
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The_Blode
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Re: Game Development: Milling Water

Post by The_Blode »

ooooooo...
blocking waterways with claims was one thing, blocking them with water mills is going to be much annoyance at times
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fallout
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Re: Game Development: Milling Water

Post by fallout »

they cant be what?

Jorb?

Bashed by hand?
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renasmd
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Re: Game Development: Milling Water

Post by renasmd »

Barbamaus wrote:Is this intended to be doable?
Image
Ok that is.... bad
FARMER FOREVER.
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Audiosmurf
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Re: Game Development: Milling Water

Post by Audiosmurf »

Barbamaus wrote:Is this intended to be doable?
Image
This is the fucken jorbest shit I've ever seen
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Audiosmurf
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Re: Game Development: Milling Water

Post by Audiosmurf »

They just need an exclusivity radius probably
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fatfunnyvalentine
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Re: Game Development: Milling Water

Post by fatfunnyvalentine »

love the new building, however... variable palisades when
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Barbamaus
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Joined: Tue Aug 30, 2016 10:24 pm

Re: Game Development: Milling Water

Post by Barbamaus »

I'll try to build them up and see what happens... but it will take me a bit to gather the materials
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trinh
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Re: Game Development: Milling Water

Post by trinh »

Image - finally cities can be build with rivers inside that can be protected from people with hostile intentions, wooden gate would be more abvious and universal, but watermill will do :D

Can you make windows with glass panels and external wooden shutters open :)
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ChildhoodObesity
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Joined: Tue Apr 10, 2012 8:16 am

Re: Game Development: Milling Water

Post by ChildhoodObesity »

very good update!!!

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