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Pills
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Cheese racks can still be inspected for quality
As title says, cheese racks can still be inspected for quality dispite their quality no longer affecting cheese (as changed last world), the interaction to see their quality should be removed to remove confusion.
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service.
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vatas
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Re: Cheese racks can still be inspected for quality
+1
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
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Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Mr_Bober
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Re: Cheese racks can still be inspected for quality
For the same reason, all quality from items which don't use quality should have it removed. Just very confusing overall.Pills wrote:As title says, cheese racks can still be inspected for quality dispite their quality no longer affecting cheese (as changed last world), the interaction to see their quality should be removed to remove confusion.
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vatas
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Re: Cheese racks can still be inspected for quality
90% agree with that. However, if devs want to change the thing to affect something, or add new things affected by it, having them have quality prevents Jorb from having to post "sorry whoever built X before this patch, those count as q0 now."Mr_Bober wrote:For the same reason, all quality from items which don't use quality should have it removed. Just very confusing overall.Pills wrote:As title says, cheese racks can still be inspected for quality dispite their quality no longer affecting cheese (as changed last world), the interaction to see their quality should be removed to remove confusion.
However in this specific case Cheese Racks definitely should NOT have any quality because we've already managed to determine that they SHOULD NOT have a quality value that affects anything.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Mr_Bober
- Posts: 579
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Re: Cheese racks can still be inspected for quality
Has it ever happened that something that didn't use quality all of a sudden did?vatas wrote:90% agree with that. However, if devs want to change the thing to affect something, or add new things affected by it, having them have quality prevents Jorb from having to post "sorry whoever built X before this patch, those count as q0 now."Mr_Bober wrote:For the same reason, all quality from items which don't use quality should have it removed. Just very confusing overall.Pills wrote:As title says, cheese racks can still be inspected for quality dispite their quality no longer affecting cheese (as changed last world), the interaction to see their quality should be removed to remove confusion.
However in this specific case Cheese Racks definitely should NOT have any quality because we've already managed to determine that they SHOULD NOT have a quality value that affects anything.
Also I don't know you, but I don't waste good resources on items that have no quality use. So either way I would have to remake whatever it was if q suddenly mattered.
I think this hypothetical scenario is not a good reason to keep every new player confused. Especially considering there's a few items that don't have quality at all, which further strengthens the idea that if something does have it, it matters.
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Ø
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Re: Cheese racks can still be inspected for quality
Remove all quality from the game and turn it into a player driven RTS siege game. The best programmer wins.
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vatas
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Re: Cheese racks can still be inspected for quality
Chairs.Mr_Bober wrote:Has it ever happened that something that didn't use quality all of a sudden did?
Crucible's quality didn't matter at all until Irrlights were added. (Irrlight seems equal in quality to the firestation where it spawned from.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Necrisha
- Posts: 211
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Re: Cheese racks can still be inspected for quality
Some of it kept as a backup in case the Dev decides to revert back to quality mattering. (like cheese racks) Ducks incoming bricksMr_Bober wrote:
Has it ever happened that something that didn't use quality all of a sudden did?
Also I don't know you, but I don't waste good resources on items that have no quality use. So either way I would have to remake whatever it was if q suddenly mattered.
I think this hypothetical scenario is not a good reason to keep every new player confused. Especially considering there's a few items that don't have quality at all, which further strengthens the idea that if something does have it, it matters.
Also the tuning of items might not have quality soft-capping matter- Drying racks have the quality matter becuase it affects the drying speed. It is entirely possible that Jorb might adopt that mechanic for cheese racks in the future, since the cheese stays auto stopped at a progression step now.
Actually I like that idea!