Game crash at start

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Odminko
Posts: 3
Joined: Sun Jun 06, 2010 9:27 am

Game crash at start

Post by Odminko »

Hi.
Try to play on my Arch Linux and cant start game.
It crashes with java error

Code: Select all

java.lang.UnsatisfiedLinkError: no jogl in java.library.path
	at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1681)
	at java.lang.Runtime.loadLibrary0(Runtime.java:840)
	at java.lang.System.loadLibrary(System.java:1047)
	at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)
	at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)
	at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)
	at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)
	at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)
	at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
	at java.security.AccessController.doPrivileged(Native Method)
	at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)
	at com.sun.opengl.impl.x11.X11GLDrawableFactory.<clinit>(X11GLDrawableFactory.java:101)
	at java.lang.Class.forName0(Native Method)
	at java.lang.Class.forName(Class.java:186)
	at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:111)
	at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
	at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
	at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
	at haven.HavenPanel.<init>(HavenPanel.java:63)
	at haven.MainFrame.<init>(MainFrame.java:120)
	at haven.MainFrame.main2(MainFrame.java:211)
	at haven.MainFrame.access$100(MainFrame.java:34)
	at haven.MainFrame$5.run(MainFrame.java:264)
	at java.lang.Thread.run(Thread.java:636)
What can i do to start play?
Odminko
Posts: 3
Joined: Sun Jun 06, 2010 9:27 am

Re: Game crash at start

Post by Odminko »

Fast change: just do in console from root

Code: Select all

pacman -S jogl

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