Texture seam

The worst monsters in the Hearthlands warp the fabric of space and time...
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Antvgr
Posts: 78
Joined: Fri Jan 26, 2024 7:56 pm

Texture seam

Post by Antvgr »

Hello!

I have been landscaping my claim and ecnountered bug with textures.
Normally my pseudo-cliffs(sharp change of land levels) look like this. Image
You can see the sharp angle between polygons, but texture is connected.
But one of my cliffs went like this with broken texture.
Image
Even if i level it a bit - it still remains visible.
What can be done about it?
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vatas
Posts: 5255
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Texture seam

Post by vatas »

There's a reason why many custom clients have setting called something like "disable smooth terrain transition" which will make terrain much more griddy/blocky. Less aesthetic, but you can see biome covering the tile much more clearly and exactly. Without setting like that, for example, grass will "blob" out to the dirt, making it unclear what is dirt and what is grass.
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Antvgr
Posts: 78
Joined: Fri Jan 26, 2024 7:56 pm

Re: Texture seam

Post by Antvgr »

Image
Yeah, but i have those turned on.
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DonVelD
Posts: 1913
Joined: Sun Jun 11, 2017 12:37 pm
Location: @ your fenced base W/ a boar

Re: Texture seam

Post by DonVelD »

turn it on then, silly goose
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