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martinuzz
- Posts: 381
- Joined: Sat Dec 19, 2009 12:41 pm
Re: Game Development: Some fixes & Stuff
Does this mean, the black pepper I've been gathering, made out of 10 grains each, now suddenly is worth only half the bonus ?

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jibbeil
- Posts: 62
- Joined: Mon May 24, 2010 11:09 am
Re: Game Development: Some fixes & Stuff
good job dev squad
now my breads, pancakes and pies are nicely in there own little icons and i have something for my cliff side resort ... pepper !
now my breads, pancakes and pies are nicely in there own little icons and i have something for my cliff side resort ... pepper !
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Game Development: Some fixes & Stuff
No, it seems just the quality of the pepper is halfed when processed with a quern.martinuzz wrote:Does this mean, the black pepper I've been gathering, made out of 10 grains each, now suddenly is worth only half the bonus ?
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martinuzz
- Posts: 381
- Joined: Sat Dec 19, 2009 12:41 pm
Re: Game Development: Some fixes & Stuff
Phew. That's a relief.
I'm gonna need a lot of pepper mills now to store my pepper harvests.
How do pepper mills work? I guess you need to rightclick 10 dried pepper corns onto it, and then rightclick a foodstuff with a full pepper mill?
Also, does pepper mill quality influence the FEP bonus gained from the pepper?
(If not, great. My dried pepper will not be dragged down a few points anymore by the grinding)
I'm gonna need a lot of pepper mills now to store my pepper harvests.
How do pepper mills work? I guess you need to rightclick 10 dried pepper corns onto it, and then rightclick a foodstuff with a full pepper mill?
Also, does pepper mill quality influence the FEP bonus gained from the pepper?
(If not, great. My dried pepper will not be dragged down a few points anymore by the grinding)
Last edited by martinuzz on Sun Jun 06, 2010 6:37 pm, edited 1 time in total.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Some fixes & Stuff
Uh whats with the overenthusiasm for this update? "Fuck yes" "have my babies" and "awesome" - are you guys just conditioned to give a positive response?
I mean there are some okay fixes in there but its mostly completely uninteresting foodstuff.
I mean there are some okay fixes in there but its mostly completely uninteresting foodstuff.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Shoop
- Posts: 47
- Joined: Wed Feb 03, 2010 7:38 am
Re: Game Development: Some fixes & Stuff
After the stories of men in this game taking out walls with their bare hands, I think even hermits were getting worried of being obliterated randomly.
If you are just easily frustrated at shitposting, that's your own problem.
If you are just easily frustrated at shitposting, that's your own problem.
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Wipfmetz
- Posts: 142
- Joined: Wed Apr 21, 2010 8:23 pm
- Location: Germany. It's near Bavaria.
Re: Game Development: Some fixes & Stuff
Actually, too much shitposting makes shitty forums. I'm fine with mods being bothered by that.Shoop wrote:If you are just easily frustrated at shitposting, that's your own problem.
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exewu
- Posts: 429
- Joined: Sun Mar 28, 2010 1:42 am
Re: Game Development: Some fixes & Stuff
Pfft I don't know about you but pumkins going into troughs has me way more excited than feasting.Jackard wrote:Uh whats with the overenthusiasm for this update? "Fuck yes" "have my babies" and "awesome" - are you guys just conditioned to give a positive response?
I mean there are some okay fixes in there but its mostly completely uninteresting foodstuff.
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gourmat
- Posts: 3
- Joined: Thu Mar 18, 2010 6:59 pm
Re: Game Development: Some fixes & Stuff
i carried a through over my head and server logged my out, now its gone, im not complaining about the loss, but there will be massive complaints when the first boats full of chests with real good stuff disappear...but seriously whats the intention with this? closing the bug to steal without the actual stealing ability, then this is a kinda lame fix..for the rest nice work 
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Some fixes & Stuff
This dev session started with me oversleeping for three hours. We then spent ~4 discussing. It isn't a big update, but all cannot be. Seeing as how some people seem conditioned to give negative responses (I'm not in any way looking at you, Avu, whatever gave you that idea?), I think it evens out.Jackard wrote:Uh whats with the overenthusiasm for this update? "Fuck yes" "have my babies" and "awesome" - are you guys just conditioned to give a positive response?
I mean there are some okay fixes in there but its mostly completely uninteresting foodstuff.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose