Haven & Robot

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srt66
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Haven & Robot

Post by srt66 »

Haven & Robot
You know what I mean? ¦]
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Robben_DuMarsch
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Re: Haven & Robot

Post by Robben_DuMarsch »

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grumgrumganoe
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Re: Haven & Robot

Post by grumgrumganoe »

by that number even the botma are getting bored and quitting
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caz
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Re: Haven & Robot

Post by caz »

There are 98 hearthlings playing.
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The_Blode
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Re: Haven & Robot

Post by The_Blode »

76 right now
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Robben_DuMarsch
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Re: Haven & Robot

Post by Robben_DuMarsch »

Loftar needs to get everything ready for steam before he hits that reset button, I bet.

Until then, it is looking a bit slim:
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These 2 from Sweden are Jorb and Loftar?
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yym331
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Re: Haven & Robot

Post by yym331 »

I understand that my opinion is in the minority, If there are no significant changes to the game worthy of a wipe, there is no need to wipe.
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noindyfikator
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Re: Haven & Robot

Post by noindyfikator »

yym331 wrote:I understand that my opinion is in the minority, If there are no significant changes to the game worthy of a wipe, there is no need to wipe.
imo water quality bug itself is enough reason to reset world
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Robben_DuMarsch
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Re: Haven & Robot

Post by Robben_DuMarsch »

yym331 wrote:I understand that my opinion is in the minority, If there are no significant changes to the game worthy of a wipe, there is no need to wipe.
I'm not sure this opinion is so unpopular. Surely the devs have said in the past that this is their philosophy.

Since then, the survival genre (which didn't really exist when HnH was first released) has matured, and regular wipes are part of the package for any game that keeps a healthy population. The devs have been wanting client creators to "get with the times" and implement new render. I am entreating the devs to "get with the times," and at least run an experiment with a shorter announced life cycle to see what it does for HnH population longevity.
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srt66
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Re: Haven & Robot

Post by srt66 »

Calm down.
Did you know that it takes 6 months to make a new map?
Until then, the robots were still farming and making cheese, or...

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