The game is actually Mega-Dead

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joojoo1975
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Re: The game is actually Mega-Dead

Post by joojoo1975 »

dafels wrote:The game had bigger pop even when the devs abondoned the game for years at a time during legacy thats for sure. Something just has gone wrong and all the work since 2015 has been for nothing!
Hint: alot of blame is because of the influence on devs from the people that want to turn the game into peaceful farming game with overcomplicated mechanics and it has been slowly losing the concept of harsh permadeath game over all this time which has always been the main appeal of the game
+1
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Shitten_DuPants
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Re: The game is actually Mega-Dead

Post by Shitten_DuPants »

The_Blode wrote:Maybe if the forum had a little more balance between "game related discussion" and "impersonating another user while hurling personal attacks at everything others say", we could facilitate a few more regular haven players?
Coming here for me, personally, is some kind of self-flagellation ritual where the only potential gain is that I'll maybe see a new announcement post
lmfao Game Related Discussion might happen if there was a game to discuss
The shitflinging makes haven great. only in boredom do the schizos spiral
(also I farted)
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The_Blode
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Re: The game is actually Mega-Dead

Post by The_Blode »

Shitten_DuPants wrote:
The_Blode wrote:Maybe if the forum had a little more balance between "game related discussion" and "impersonating another user while hurling personal attacks at everything others say", we could facilitate a few more regular haven players?
Coming here for me, personally, is some kind of self-flagellation ritual where the only potential gain is that I'll maybe see a new announcement post
lmfao Game Related Discussion might happen if there was a game to discuss
The shitflinging makes haven great. only in boredom do the schizos spiral
(also I farted)
People who *need* to fill empty space with bullshit are a degenerate sort, and you're a prime example.
terechgracz
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Re: The game is actually Mega-Dead

Post by terechgracz »

The_Blode wrote:
Shitten_DuPants wrote:
The_Blode wrote:Maybe if the forum had a little more balance between "game related discussion" and "impersonating another user while hurling personal attacks at everything others say", we could facilitate a few more regular haven players?
Coming here for me, personally, is some kind of self-flagellation ritual where the only potential gain is that I'll maybe see a new announcement post
lmfao Game Related Discussion might happen if there was a game to discuss
The shitflinging makes haven great. only in boredom do the schizos spiral
(also I farted)
People who *need* to fill empty space with bullshit are a degenerate sort, and you're a prime example.

dont impersonate dumb person
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terechgracz
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Re: The game is actually Mega-Dead

Post by terechgracz »

The_Blode wrote:
Shitten_DuPants wrote:
The_Blode wrote:Maybe if the forum had a little more balance between "game related discussion" and "impersonating another user while hurling personal attacks at everything others say", we could facilitate a few more regular haven players?
Coming here for me, personally, is some kind of self-flagellation ritual where the only potential gain is that I'll maybe see a new announcement post
lmfao Game Related Discussion might happen if there was a game to discuss
The shitflinging makes haven great. only in boredom do the schizos spiral
(also I farted)
People who *need* to fill empty space with bullshit are a degenerate sort, and you're a prime example.
what COULD you know about PRIMES ????
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Kaios
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Re: The game is actually Mega-Dead

Post by Kaios »

dafels wrote:The game had bigger pop even when the devs abondoned the game for years at a time during legacy thats for sure. Something just has gone wrong and all the work since 2015 has been for nothing!
Hint: alot of blame is because of the influence on devs from the people that want to turn the game into peaceful farming game with overcomplicated mechanics and it has been slowly losing the concept of harsh permadeath game over all this time which has always been the main appeal of the game
When thinking back I do sometimes wonder how much influence brick bashing (and to a lesser extent hand bashing pali) had on the overall state of criminal activity. I agree in many aspects the general environment was harsher, but that goes both ways and criminals also had to be more careful about the crimes they actually committed because of the fact that a major faction may eventually take notice or receive a request for help and come along to knock on the door at any point in time. On the flip side of that though a brick basher was essentially a valuable asset for a faction given the significant amount of investment and bringing them out did pose the risk of losing that thus making it necessary to ensure their protection.

Fundamentally I think hand bashing was and is a bad mechanic in general, but it's interesting to consider the effects such mechanics were having at the time.
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grumgrumganoe
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Re: The game is actually Mega-Dead

Post by grumgrumganoe »

because of current siege mechanics
>griefers cant palibash any active+nonstupid villages, have to settle for bopping defenseless noobs
>the same defenseless noobs have essentially no recourse, as even more powerful “Rangers” cant do much against said griefers’ villages for the same reason

I say we make siege even more impossible…thingpeace challenge should take metiron, and catas should be breakable in 2seconds by a 10str baby blue eyes!
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terechgracz
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Re: The game is actually Mega-Dead

Post by terechgracz »

One thing that would make game really good is making ant queen wings giving ability to fly over walls. Why just not embrace that chaos?
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THE_RANGER
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Re: The game is actually Mega-Dead

Post by THE_RANGER »

No
SpacePig wrote: the punishment for killing a player should be commensurate in trauma with the loss of a character! only then will it stop.

how on the ships that transported slaves they hanged the entire crew, indiscriminately.

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