If a hat on both servers is traded away, how do you track the items? Then when the servers merge, what happens there? Does one of the buyers not get the hat they bought in a trade transferred? I'd love to hear how you'd simply resolve that.magnet wrote:am i missing something? literally just mirror purchases across servers. not double.
for instance, if you buy a subscription, you gain that subscription for both servers.
similarly, if you buy a hat, its available to you on both servers. if you trade it away, it vanishes on both servers.
i guess consumables like tokens and sketch pages get complicated. redesign the store page and make it clear whether youre purchasing consumables for S1 or W15
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overtyped
- Posts: 3906
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Re: Game Development: Pay Me Again
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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magnet
- Posts: 355
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Re: Game Development: Pay Me Again
if both servers were pulling from one account inventory, it wouldnt be possible to trade away a hat and still have it on the other server, bc your hat inventory would be simply mirrored across both. itd be like trying to trade a hat to two different characters under the traditional system. jorbtar insisting that steam and seatribe accounts exist in separate ecosystems fucks everything up.overtyped wrote: If a hat on both servers is traded away, how do you track the items? Then when the servers merge, what happens there? Does one of the buyers not get the hat they bought in a trade transferred? I'd love to hear how you'd simply resolve that.
see how PoE and OSRS let you access cosmetics and shit across standard league and challenge league
i agree the dimensional merge causes headaches unless both servers get wiped at the same time tho