Idea: New engagement rings

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Naimad
Posts: 55
Joined: Thu Sep 01, 2011 10:03 am

Idea: New engagement rings

Post by Naimad »

What do you think about adding a new ring.

Engagement ring.
Two identical rings with the wedding date are produced. After 2 players put them on, a marriage takes place.
People involved in a partnership can teleport to each other by clicking on the ring. Teleportation Cost: Experience Points. You can also add another form of cost.
The cost of the divorce can also be determined. 1 MILLION experience points :)
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Halbertz
Posts: 674
Joined: Fri Aug 28, 2015 11:03 pm

Re: Idea: New engagement rings

Post by Halbertz »

Naimad wrote: can teleport to each other by clicking on the ring
Other than that part, not a bad idea.
Any additional forms of teleportation create horrors beyond our comprehension.
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ZamAlex
Posts: 204
Joined: Tue May 19, 2020 7:03 pm

Re: Idea: New engagement rings

Post by ZamAlex »

Naimad wrote:What do you think about adding a new ring.

Engagement ring.
Two identical rings with the wedding date are produced. After 2 players put them on, a marriage takes place.
People involved in a partnership can teleport to each other by clicking on the ring. Teleportation Cost: Experience Points. You can also add another form of cost.
The cost of the divorce can also be determined. 1 MILLION experience points :)
Will be abused hard, like at any games with this mechanic.
Weddings can be a fun social interaction, but if it will get any in game benifits, ppl will be just pick up it like a credo. At this game even kings of realms are just alts.
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noindyfikator
Posts: 1478
Joined: Fri Jul 15, 2011 11:10 am

Re: Idea: New engagement rings

Post by noindyfikator »

Teleportation part shouldn't be included, other than that funny idea
Naimad
Posts: 55
Joined: Thu Sep 01, 2011 10:03 am

Re: Idea: New engagement rings

Post by Naimad »

noindyfikator wrote:Teleportation part shouldn't be included, other than that funny idea
Rings can always give other bonuses
Wife:
+50 cooking and sewing.
Food cooked by wife has 25% more FEP for husband and wife.

Husband:
+ 50 stonemasonry and mining.
Alcohol satisfies hunger 50% more effectively.
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Dawidio123
Posts: 1456
Joined: Wed Aug 31, 2011 11:48 pm
Location: In your ear

Re: Idea: New engagement rings

Post by Dawidio123 »

Naimad wrote:
noindyfikator wrote:Teleportation part shouldn't be included, other than that funny idea
Rings can always give other bonuses
Wife:
+50 cooking and sewing.
Food cooked by wife has 25% more FEP for husband and wife.

Husband:
+ 50 stonemasonry and mining.
Alcohol satisfies hunger 50% more effectively.
What about pvp.
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Nightdawg
Posts: 2637
Joined: Fri Feb 28, 2020 12:31 am

Re: Idea: New engagement rings

Post by Nightdawg »

Please no bonuses that would force the entire playerbase to marry their own alts...
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"

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