Hurricane Client

Forum for alternative clients, mods & discussions on the same.
User avatar
Nightdawg
Posts: 2632
Joined: Fri Feb 28, 2020 12:31 am

Re: Hurricane Client

Post by Nightdawg »

Luno wrote:AWESOME client.
Now i just gotta afk for 4 hours to see if the lighting will change as the time passes.
That is not a thing on Ender, for some reason, and it's the only reason i use default client :')
It should behave like the default client. Let me know if it doesn't.
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
User avatar
caz
Posts: 542
Joined: Fri Jul 16, 2010 7:27 pm

Re: Hurricane Client

Post by caz »

just ran around for 15min and it's really really smooth so far
:)
Image
User avatar
Luno
Posts: 400
Joined: Fri Feb 04, 2022 3:10 pm

Re: Hurricane Client

Post by Luno »

For some reason, on the player alarms, the sound files textbox doesnt allow space, even tho the custom alarm manager does.
User avatar
Nightdawg
Posts: 2632
Joined: Fri Feb 28, 2020 12:31 am

Re: Hurricane Client

Post by Nightdawg »

Luno wrote:For some reason, on the player alarms, the sound files textbox doesnt allow space, even tho the custom alarm manager does.
Oops, nice catch.
The one where you add new alarms already doesn't allow spaces. I'll make the already added alarms also not allow spaces.
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
Bubbalee2020
Posts: 23
Joined: Sat Jun 20, 2020 10:17 pm

Re: Hurricane Client

Post by Bubbalee2020 »

Hello! How do I make it show caves and stuff on the map when I'm not near them? it doesn't save for me...
User avatar
Nightdawg
Posts: 2632
Joined: Fri Feb 28, 2020 12:31 am

Re: Hurricane Client

Post by Nightdawg »

Bubbalee2020 wrote:Hello! How do I make it show caves and stuff on the map when I'm not near them? it doesn't save for me...
Just like you would do in the vanilla client

Image
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
User avatar
Ganhart
Posts: 255
Joined: Sat Dec 04, 2010 9:44 pm

Re: Hurricane Client

Post by Ganhart »

Great client, love you ND <3
User avatar
Luno
Posts: 400
Joined: Fri Feb 04, 2022 3:10 pm

Re: Hurricane Client

Post by Luno »

Nightdawg wrote: It should behave like the default client. Let me know if it doesn't.
Interestingly: toggling nightvision on and off updated the light.
Iirc, this is not how default works, i am pretty sure default updates the light as the day goes by, i remember testing it. But to test that for sure, i need another 4 hours lmao. Will running default client mess up Hurricane client in any way?

Image
User avatar
WorldCast
Posts: 9
Joined: Sat Jun 05, 2021 8:26 am

Re: Hurricane Client

Post by WorldCast »

I just tried it out, and it's pretty solid! By any chance, is there an option where you can re-aggro an animal multiple times upon peace until they come back running to you? Many thanks!
Hello, World!
User avatar
Nightdawg
Posts: 2632
Joined: Fri Feb 28, 2020 12:31 am

Re: Hurricane Client

Post by Nightdawg »

Luno wrote:Will running default client mess up Hurricane client in any way?
No
WorldCast wrote:I just tried it out, and it's pretty solid! By any chance, is there an option where you can re-aggro an animal multiple times upon peace until they come back running to you? Many thanks!
Image

You can use autopeace and this keybind to re-aggro it multiple times
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"

Return to “The Wizards' Tower”