-
Darkren
- Posts: 364
- Joined: Wed Feb 03, 2010 5:36 pm
Increase log pickup radius
Let us pick up logs that are stuck in walls.
Jackard wrote:moral of the story - the 'aesop', if you will -
all germans are evil
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Increase log pickup radius
+1
Friggin' logs.
Friggin' logs.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Increase log pickup radius
+2
Yes, would be nice to be able to cleanup. Downside would be that it would enable to pick logs from treestumps, so more of them would be left behind.
Yes, would be nice to be able to cleanup. Downside would be that it would enable to pick logs from treestumps, so more of them would be left behind.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
Jestrb
- Posts: 35
- Joined: Thu Jan 21, 2010 2:21 pm
Re: Increase log pickup radius
+3
Becouse choping trees near cliffs make me go FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF...
Becouse choping trees near cliffs make me go FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF...
I loled in your general direction
-
Ariki
- Posts: 15
- Joined: Tue Aug 11, 2009 10:05 pm
Re: Increase log pickup radius
+5 because I can't count and it's a good idea.
-
kralmir
- Posts: 1234
- Joined: Mon Mar 29, 2010 4:33 am
- Location: a moderate sized box.
Re: Increase log pickup radius
+4 cause im slow but its ok cause nr 5 cant count so he wont notice
[5:09:24 AM] kralmir: shrek is love

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
-
Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Increase log pickup radius
make stump removal time equal to tree chopping time.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
-
Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Increase log pickup radius
Oh screw the number sequence +2^64. Pretty much anything to the east can get stuck with logs.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
-
vikingdragons
- Posts: 389
- Joined: Tue Feb 02, 2010 10:59 pm
- Location: all your base are belong to us
Re: Increase log pickup radius
+9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
"A word to the wise ain't necessary. It's the stupid ones that need the advice." -Bill Cosby
-
DarkhVorTeX
- Posts: 74
- Joined: Sun Apr 18, 2010 10:34 am
Re: Increase log pickup radius
This would also let me pick up ALL of those logs that are embedded in the brick walls because somebody decided to plant the trees on the wrong side of the village. It's probably hard since it looks like the Hearthling has to walk to the centre (aka. position) of the item before picking something up.
Maybe implement something like dragging stuff that have been lasso'd by rope?
Maybe implement something like dragging stuff that have been lasso'd by rope?