Is such resource blocking acceptable?

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Naimad
Posts: 55
Joined: Thu Sep 01, 2011 10:03 am

Is such resource blocking acceptable?

Post by Naimad »

Is such resource blocking acceptable?
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Audiosmurf
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Joined: Fri Jul 02, 2010 9:00 pm
Location: Ice Hell

Re: Is such resource blocking acceptable?

Post by Audiosmurf »

Yeh
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Executioner
Posts: 51
Joined: Sun Dec 31, 2023 3:00 am

Re: Is such resource blocking acceptable?

Post by Executioner »

its not even blocked though anyone can bash that palisade off claim
SonYoung
Posts: 39
Joined: Wed Oct 18, 2023 3:46 pm

Re: Is such resource blocking acceptable?

Post by SonYoung »

this is NOT acceptable
HingleMcCringle17
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Re: Is such resource blocking acceptable?

Post by HingleMcCringle17 »

SonYoung take action and cleanse the heartland.
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overtyped
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Re: Is such resource blocking acceptable?

Post by overtyped »

Once pali bashers are a thing, these will be bashed.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Ganhart
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Re: Is such resource blocking acceptable?

Post by Ganhart »

This is just sad
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Reiber
Posts: 1003
Joined: Thu Aug 14, 2014 7:24 pm

Re: Is such resource blocking acceptable?

Post by Reiber »

isnt walling off resources absolutely intentional and allowed?

would be horrible, if every hearthwood tree, was unincaseable.
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noindyfikator
Posts: 1478
Joined: Fri Jul 15, 2011 11:10 am

Re: Is such resource blocking acceptable?

Post by noindyfikator »

Naimad wrote:Is such resource blocking acceptable?
it is, standard gameplay
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Sevenless
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Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Is such resource blocking acceptable?

Post by Sevenless »

Resources have a large authority drain to any claims that touch them. Which is why it's not claimed over by pclaim. Active Vclaims can tank the resource drain for a couple depending on # players.

This allows the pallisades to be bashable without siege => players can solve this themselves.
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