W16 Discoveries Thread

General discussion and socializing.
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tyrtix
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Location: Leghorn

Re: W16 Discoveries Thread

Post by tyrtix »

Grass crown: headgear, gildable, pretty nice even if it asks AGAIN bone glue
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KitsuneG
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Joined: Sat Mar 20, 2010 10:02 pm
Location: Russia

Re: W16 Discoveries Thread

Post by KitsuneG »

Guys just post a screenshots here, i use this thread to update wiki but need a lil bit more info

ALso there at least 2 new crops Garlic from wild onion and Green Kale from Wild Kale - didnt have any details.
Wiki editor.
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pagsiu
Posts: 352
Joined: Fri Feb 25, 2011 3:14 am

Re: W16 Discoveries Thread

Post by pagsiu »

KitsuneG wrote:Garlic
ImageImage
Wild onion yields a bulb of garlic, which you can replant or split into 2 cloves. Cloves act as a spice. Both have no FEP's, discovering them doesn't result in any new recipes.
Marking forum read since World 2.
Whisper
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Joined: Sun Jun 20, 2010 3:57 pm

Re: W16 Discoveries Thread

Post by Whisper »

VDZ wrote:Domesticated horses cannot move through thickets.

My home is surrounded by thickets.

(Fortunately you can at least jump over them with a road, though.)
You could just pave the thicket
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Thamooo
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Re: W16 Discoveries Thread

Post by Thamooo »

What are these "pouch" slots? I couldn't find them on the wiki, perhaps a new thing in this update.
History -

W4-W10
known as "Prochor","Thamooo"
Associated with AD clan

W11-Currently
known as "Prochor","Thamooo","Mielikki"
Associated with Harmondale clan
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mamotromico
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Re: W16 Discoveries Thread

Post by mamotromico »

Thamooo wrote:What are these "pouch" slots? I couldn't find them on the wiki, perhaps a new thing in this update.
It's from the last update. You can put quivers, creels, keyrings, and some other minor stuff on it.
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Thamooo
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Location: Russia

Re: W16 Discoveries Thread

Post by Thamooo »

mamotromico wrote:
Thamooo wrote:What are these "pouch" slots? I couldn't find them on the wiki, perhaps a new thing in this update.
It's from the last update. You can put quivers, creels, keyrings, and some other minor stuff on it.
Oh damn, thanks. Yeah I just missed the previous one.
History -

W4-W10
known as "Prochor","Thamooo"
Associated with AD clan

W11-Currently
known as "Prochor","Thamooo","Mielikki"
Associated with Harmondale clan
wcwalkeriii
Posts: 6
Joined: Mon Nov 18, 2024 1:04 pm

Re: W16 Discoveries Thread

Post by wcwalkeriii »

Quality nodes for forageables seem variable.

A lot of my marked high Q spots are spitting out Q12 now. A lot of places I know gave me garbage are spitting q55+ now.

Doesn't seem to impact trees, ball clay, soil, sand, or anything mined. Unclear about animals. Likely some kind of seasonal rotation?
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pagsiu
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Joined: Fri Feb 25, 2011 3:14 am

Re: W16 Discoveries Thread

Post by pagsiu »

wcwalkeriii wrote:Quality nodes for forageables seem variable.

A lot of my marked high Q spots are spitting out Q12 now. A lot of places I know gave me garbage are spitting q55+ now.

Doesn't seem to impact trees, ball clay, soil, sand, or anything mined. Unclear about animals. Likely some kind of seasonal rotation?
Mentioned in patch notes:
jorb wrote:The quality noise fields of foragables and animals drift every new moon, with animal quality drifting faster than herb quality.
Marking forum read since World 2.
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Troll_Shroom
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Re: W16 Discoveries Thread

Post by Troll_Shroom »

Groves can be expanded. Image Seems to be the same speed as other terrain moving in.

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