If it breaks, fix it :ploftar wrote:The reason it worried me was because I've assumed the invariant that characters cannot move while holding items since I first implemented item holding, and I wasn't sure if breaking that invariant may break stuff here or there. That's the only reason I was opposed, though.
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HulkingUnicorn
- Posts: 120
- Joined: Sun Nov 15, 2009 9:05 pm
Re: Force move with control l-click
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Force move with control l-click
This is a GREAT suggestion.
factnfiction101 wrote:^I agree with this guy.