I thought of a new skill.... (Lockpicking)

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Skyrise99
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Joined: Wed Apr 07, 2010 10:26 am

I thought of a new skill.... (Lockpicking)

Post by Skyrise99 »

I was thinking, using battering rams takes so long if you have a low STR level... So, I was thinking, why not make a skill called 'Lock-Picking'. I was also thinking about it being worth 50,000 LP, and when you get the skill, you can craft lock pick sets that have to be held with both hands.

If you have an answer, please post, if not, don't post at all.

Cheers Skyrise99
Last edited by Jackard on Sat Jun 19, 2010 1:21 pm, edited 1 time in total.
Reason: what the hell kind of title is that. it doesnt tell readers anything. do better next time
~Former memeber of the cursed Tinseltown and former chieftan of Riverflame~
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kralmir
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Re: I thought of a new skill....

Post by kralmir »

only if they are solid gold with platinum trimming, no platinum doesnt exist, nor should this skill


before people with a sick amount of str could break down walls with theyr hands, now we finally got rid of that and made it so that a group of people with a ram can get in, so the wall is actuall usefull, and now you want to let anyone make the wall useless again?

do you know how little time it takes to macro 50k lp together?
[5:09:24 AM] kralmir: shrek is love
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"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
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DatOneGuy
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Re: I thought of a new skill....

Post by DatOneGuy »

kralmir wrote:only if they are solid gold with platinum trimming, no platinum doesnt exist, nor should this skill


before people with a sick amount of str could break down walls with theyr hands, now we finally got rid of that and made it so that a group of people with a ram can get in, so the wall is actuall usefull, and now you want to let anyone make the wall useless again?

do you know how little time it takes to macro 50k lp together?
You're too safe, stop trying to be so safe.

We need more animals to attack you in your house and in mines, and in caves, and in water. And people coming to your house and fucking you up.

This is pretty much a survival sandbox game, and everyone is doing too well at surviving.
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Kriegwolf
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Joined: Thu Mar 25, 2010 11:30 pm
Location: Moscow, Russia

Re: I thought of a new skill....

Post by Kriegwolf »

Lockpicking was already suggested.
Nanothnir
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Re: I thought of a new skill....

Post by Nanothnir »

Ok seriously...

Search engine isn't that broken.

I type in Lockpicks. Get 7 different threads that have included the word along with the words, 'Why not the skill -' in it...
I type in Lockpick (WITHOUT the s) get two PAGES of mentioning of lockpicks...
I type in the word Lock, I get 27 PAGES with the word lock in it, including things that might have nothing to do with the skill called Lockpicking...
I type in the word Lockpicking. I get 5 pages...

Wow that took me only as long to write each line there to do the search...
[Politics] The word was derived by the joining of two others, Poli - A Latin word meaning Many. And Tics - Annoying Bloodsucking Parasites...
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Gulluoglu
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Re: I thought of a new skill....

Post by Gulluoglu »

DatOneGuy wrote:everyone is doing too well at surviving.
+1 for random instakill lightning bolts targeting people in metal armor
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burgingham
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Re: I thought of a new skill....

Post by burgingham »

Famine, plagues, volcanos, floods....do it now!!
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DatOneGuy
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Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: I thought of a new skill....

Post by DatOneGuy »

Gulluoglu wrote:
DatOneGuy wrote:everyone is doing too well at surviving.
+1 for random instakill lightning bolts targeting people in metal armor
Unless standing near Oak/Willow?
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Potjeh
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Re: I thought of a new skill....

Post by Potjeh »

Don't forget meteor impacts, Burg. I want an impact winter lasting for months, killing all vegetation.
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Iryn
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Re: I thought of a new skill....

Post by Iryn »

I could see lockpicking working as a skill only if it works if/when locks are added to houses, but never on gates. And even then it should be a battle between lockpick Q and Lock Q.
Metzger, Lawspeaker of Nord Belka

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