mine beam also although not sure if has more than 1 color
edit: i think top and bottom always black but my middle came out brown despite using 8 tin
edit2: relogged and fixed it to a color other than default
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banok
- Posts: 696
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- Location: Homeless by choice
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DPblH
- Posts: 432
- Joined: Wed Jun 09, 2010 4:57 pm
Re: Hafen Material Design Tool (another one)
Need to update resource tool first before adding new stuff, but I have not that much time to do this.
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Hafen Material Design Tool (another one)
Thatching Material: (missing)
Res: gfx/terobjs/subst/standinggrass
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> "If u ever return"
BIG IF ... Last login: 25 May 2025.
Res: gfx/terobjs/subst/standinggrass
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> "If u ever return"
BIG IF ... Last login: 25 May 2025.
Last edited by mvgulik on Sat Jan 10, 2026 9:09 pm, edited 1 time in total.
Ignored(29): "Would you like to know more"
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caz
- Posts: 542
- Joined: Fri Jul 16, 2010 7:27 pm
Re: Hafen Material Design Tool (another one)
I will update this later with actual res lines if I remember but there are a few things still missing.
Dragon tree wood
Mound tree thatching
Rock salt
Standing grass thatching
P. S. Will u be adding more buildings like wagon station? If u ever return
Tbe
Dragon tree wood
Mound tree thatching
Rock salt
Standing grass thatching
P. S. Will u be adding more buildings like wagon station? If u ever return
Tbe
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blinx
- Posts: 124
- Joined: Wed Feb 14, 2018 3:26 am
- Location: Seattle
Re: Hafen Material Design Tool (another one)
seems like the code broke somehow?
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vatas
- Posts: 5252
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Hafen Material Design Tool (another one)
Only part that's really bugged are the drop-down menus, but the scuff is sufficient to make the tool near-unusable. But apparently the thing is just that some domain has expired or has been made private and there's an alternative addess. If you are able and willing to tinker with HTML, you can press F12 and locate:
then replace with
The one pitfall that made this take way too long (for me personally) was that the relevant part was hidden under a close/collapse in the code editor. Thanks whoever made it work that way (could even be me, heck if I really know anything about how these things work.)
Ideally someone can somehow summon the OP to fix update the address on the back-end. Even if we figure out a fool-proof walk-through for this, it has to be done EVERY time the tab (or at least the browser) is closed and re-opened, and you want to use the tool again.
Code: Select all
https://code.getmdl.io/1.3.0/material.indigo-orange.min.cssCode: Select all
https://cdnjs.cloudflare.com/ajax/libs/material-design-lite/1.3.0/material.indigo-orange.min.cssIdeally someone can somehow summon the OP to fix update the address on the back-end. Even if we figure out a fool-proof walk-through for this, it has to be done EVERY time the tab (or at least the browser) is closed and re-opened, and you want to use the tool again.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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DPblH
- Posts: 432
- Joined: Wed Jun 09, 2010 4:57 pm
Re: Hafen Material Design Tool (another one)
Styles are bundlen into page instead of CDNs. Shold work as intended right now.
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am