0.5 Speed Next

General discussion and socializing.
User avatar
Robben_DuMarsch
Posts: 2646
Joined: Wed Sep 28, 2011 2:58 am

Re: 0.5 Speed Next

Post by Robben_DuMarsch »

jock wrote:some Progression stuff sure e.g. minelayers, steel, smelting, curios, farming etc ( not animals or trees).


Actions speed stays double e.g. tree chopping, farming, digging, builidng minign etc all double speed so your more active and making cooler shit.
You listed farming in both things you suggest should be slowed down, and things you suggest should not be slowed down.
Also farming is the only thing in your second list that was actually effected by the time dilation.

What the sprucema.

To say this another way, if all the timegates are twice as long (the effect of x0.5 speed), then effectively you'll be able to do "twice the tree chopping" per time gate.
You've effectively agreed without apparently realizing it.
User avatar
Luno
Posts: 403
Joined: Fri Feb 04, 2022 3:10 pm

Re: 0.5 Speed Next

Post by Luno »

That just makes hunger questing stronger. IF that is removed then it could unironically be interesting. Though sidge would just not happen ever, perhaps allow catapults to destroy walls again for that one world?
FaithfulToadd
Posts: 318
Joined: Mon Jan 05, 2026 11:22 pm

au revoir

Post by FaithfulToadd »

au revoir

Return to “The Inn of Brodgar”