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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Content deny strategy
synopsis of last fight:
>realm challenged
>somebody logs through 70 alts (that probably took 20 hours to place) until they find where the challenge is
>can't teleport there normally because thingwalls are nerfed to shit
>luckily there's somebody autistic enough that it's kindof close to a charter (there are like 10 charter villages they're maintaining )village they're maintaining (nobody would've sailed 2 hours to get there)
>chase one guy 6v1 for 20 minutes as more people are trickle in
>10v10
>some guy's client crashes (probably loftar's fault) and he gets KOed
>some guy's internet cuts out and gets KOed
>one side decides to start running
>spend 30 minutes trying to autistically stop people from escaping on rowboats/snekkjas, since modern haven is basically shit naval warfare sim 90% of the time
>last few guys split up
>chase the one that seems worst at the game, he's basically surrounded and should be fucked because his movement is bad
>he walks into a safepali
>he didn't have rage
>zero real KOs in the whole 10v10
>nobody cares about the objective
>not even going to track the scents because travel is so fucked tracking is practically impossible in most cases
This is how every single fight I've had this world has played out, but people are thankful there was even a ""fight"" because the travel is so bad they're rare. I'd be assmad if I made a char for this lmao
>realm challenged
>somebody logs through 70 alts (that probably took 20 hours to place) until they find where the challenge is
>can't teleport there normally because thingwalls are nerfed to shit
>luckily there's somebody autistic enough that it's kindof close to a charter (there are like 10 charter villages they're maintaining )village they're maintaining (nobody would've sailed 2 hours to get there)
>chase one guy 6v1 for 20 minutes as more people are trickle in
>10v10
>some guy's client crashes (probably loftar's fault) and he gets KOed
>some guy's internet cuts out and gets KOed
>one side decides to start running
>spend 30 minutes trying to autistically stop people from escaping on rowboats/snekkjas, since modern haven is basically shit naval warfare sim 90% of the time
>last few guys split up
>chase the one that seems worst at the game, he's basically surrounded and should be fucked because his movement is bad
>he walks into a safepali
>he didn't have rage
>zero real KOs in the whole 10v10
>nobody cares about the objective
>not even going to track the scents because travel is so fucked tracking is practically impossible in most cases
This is how every single fight I've had this world has played out, but people are thankful there was even a ""fight"" because the travel is so bad they're rare. I'd be assmad if I made a char for this lmao
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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AliExpressMerchant
- Posts: 140
- Joined: Thu Jan 08, 2026 8:28 am
Re: Content deny strategy
shouldn't you be permabanned from the game?SnuggleSnail wrote:pvp yap
Selling high quality tools for tokens. PM for more details
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Content deny strategy
ur right the fact they banned 1 of my accounts for reporting a bug is also a testament to them being dumb and out of touch
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
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boshaw
- Posts: 1612
- Joined: Tue Jun 01, 2010 10:22 pm
Re: Content deny strategy
The world is not utterly massive compared to previous ones. It's still the same size as it's been for nearly the past 3-5 which have all been ~9x9 supergrids. The only difference is Snail can't brag about how he can travel to any part of the world in under 5 minutes this time because of how thingwall TW works now. Which btw can mostly be overcome by charters anyway, but that would require minimal effort for them to upkeep.FaithfulToadd wrote:and more a case of the game world being so utterly massive compared to the previous ones
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Content deny strategy
"just build a charter every 20 minimaps PVP chuds", says the hermit before wondering why only the most autistic neet retards get into PVP
This world is technically the same size as previous worlds, but the geography is setup in such a way that everybody is extremely isolated. 3 giant spawn continents that are in fucky shapes less efficient to travel than a circle, and cut into regions that may as well be addition continents by disconnected river systems/mountains. This is not a conscious decision by them, btw. Sometimes the map is great, sometimes it's dogshit. I don't think they even know how to tell the difference. Also same size for the SECOND server is fucking RETARDED xd
This world is technically the same size as previous worlds, but the geography is setup in such a way that everybody is extremely isolated. 3 giant spawn continents that are in fucky shapes less efficient to travel than a circle, and cut into regions that may as well be addition continents by disconnected river systems/mountains. This is not a conscious decision by them, btw. Sometimes the map is great, sometimes it's dogshit. I don't think they even know how to tell the difference. Also same size for the SECOND server is fucking RETARDED xd
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Content deny strategy
BTW shaki was like the main person pushing for the thingwall change. He said that it'd create more localized PVP (((traveling merchants))), and as a result he has been to practically zero fights all world because he has a job so he can't travel for 3 hours to get to a fight xdxdxd
INSANELY predictable
INSANELY predictable
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Content deny strategy
Traveling merchant bros raise upSnuggleSnail wrote:BTW shaki was like the main person pushing for the thingwall change. He said that it'd create more localized PVP (((traveling merchants))), and as a result he has been to practically zero fights all world because he has a job so he can't travel for 3 hours to get to a fight xdxdxd
INSANELY predictable
Also just use a whirlpool damn.
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wolf1000wolf
- Posts: 635
- Joined: Sun Dec 26, 2010 6:10 am
Re: Content deny strategy
This thread's been going weird places but what I'm reading is that currently "real PvP" in HnH is too onerous and pointless so players who actually want to PvP (snail, mightysheep, shaki, etc) don't bother and we're left with the the griefers (ainran, etc) instead?
The non-PvPers (hermits, casuals, the vast majority of the playerbase) keep making suggestions with the intention of making non-consensual PvP less damaging but the end result trends towards making consensual PvP boring while not curbing griefing gameplay.
Is this summary correct?
The non-PvPers (hermits, casuals, the vast majority of the playerbase) keep making suggestions with the intention of making non-consensual PvP less damaging but the end result trends towards making consensual PvP boring while not curbing griefing gameplay.
Is this summary correct?

