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vatas
- Posts: 5250
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Grand List of Simple Questions
I think one of the biggest changes to "there's an incentive to intentionally kill your character" was the "hungercide fix" that made it so Inheritance percentage also applies to your ancestor's Hunger (Appetite) bar.
It's a less than ideal solution - 90-99% of people didn't really "abuse" the fact that hunger wasn't inherited, even the "hardcore PvP community" considered the few people, who took advantage of it, poopsockers.
AFAIK it's not a terrible change for most people. It would be fair if their hunger was reset to mitigate the lost progress, but as explained above, sometimes we just can't have nice things. The real fly in the ointment is the edge cases of some nawb devouring food with horrible inefficiency (honestly, much harder to do after the big FEP/Hunger rebalancing of w15(???)) and it would be better for them to start building a fresh character.
It's a less than ideal solution - 90-99% of people didn't really "abuse" the fact that hunger wasn't inherited, even the "hardcore PvP community" considered the few people, who took advantage of it, poopsockers.
AFAIK it's not a terrible change for most people. It would be fair if their hunger was reset to mitigate the lost progress, but as explained above, sometimes we just can't have nice things. The real fly in the ointment is the edge cases of some nawb devouring food with horrible inefficiency (honestly, much harder to do after the big FEP/Hunger rebalancing of w15(???)) and it would be better for them to start building a fresh character.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Unfug
- Posts: 26
- Joined: Thu Oct 26, 2023 9:26 pm
Re: Grand List of Simple Questions
Does anybody know how the chair hunger reduction math works? Royal Throne to be precise, that q52 piece of schist only reduces from 38% (symbel alone) to 36% (symbel+chair) and that isn´t even the hunger reduction of the q10 recipe (6%)
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Nightdawg
- Posts: 2632
- Joined: Fri Feb 28, 2020 12:31 am
Re: Grand List of Simple Questions
there's some math behind the percentages. It lowers it by that percentage from the current percentage or something like that. Otherwise you'd be LOSING hunger rather than gaining it when you eat, with all the symbel + table + chair together. You'd go down from 100% to like -500% hunger modifierUnfug wrote:Does anybody know how the chair hunger reduction math works? Royal Throne to be precise, that q52 piece of schist only reduces from 38% (symbel alone) to 36% (symbel+chair) and that isn´t even the hunger reduction of the q10 recipe (6%)
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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Unfug
- Posts: 26
- Joined: Thu Oct 26, 2023 9:26 pm
Re: Grand List of Simple Questions
oh yes that makes sense, thanksNightdawg wrote:there's some math behind the percentages. It lowers it by that percentage from the current percentage or something like that. Otherwise you'd be LOSING hunger rather than gaining it when you eat, with all the symbel + table + chair together. You'd go down from 100% to like -500% hunger modifierUnfug wrote:Does anybody know how the chair hunger reduction math works? Royal Throne to be precise, that q52 piece of schist only reduces from 38% (symbel alone) to 36% (symbel+chair) and that isn´t even the hunger reduction of the q10 recipe (6%)
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vardana2
- Posts: 2
- Joined: Mon Apr 15, 2019 10:47 pm
Re: Grand List of Simple Questions
Hi, what max q of ore/rock can be found on -8lvl at w16.0? 300?400?500?
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XBBW
- Posts: 242
- Joined: Sun Nov 03, 2024 2:39 am
Re: Grand List of Simple Questions
Not sure if simple question, but how does one force new experience events and how does one know when I will get or trigger an experience event?
Been trying to get the all for the Steam achievements and it turns out to be harder than it looks. I swear Hafen has like the hardest achievements as they seem almost random chance, rather do X thing and receive the y aka the achievement.
Been trying to get the all for the Steam achievements and it turns out to be harder than it looks. I swear Hafen has like the hardest achievements as they seem almost random chance, rather do X thing and receive the y aka the achievement.
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animary
- Posts: 442
- Joined: Wed Feb 23, 2011 4:05 am
- Location: Ohio
Re: Grand List of Simple Questions
If you speak of lore events which give XP for various actions, they occur randomly, each can only trigger once per day, and the only influence I know of is your lore level. If that level is high enough you can get as much XP daily as you would from questing while never leaving the safety of your pali.
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XBBW
- Posts: 242
- Joined: Sun Nov 03, 2024 2:39 am
Re: Grand List of Simple Questions
Am I tripping or did they not change how wound treatments worked, like instead of percentages it woulf show an actual health number being treated, because I am still getting percentages. Or was the change changed back?