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ulbu
- Posts: 88
- Joined: Mon Nov 09, 2015 9:39 am
Re: You guys are going to hate this
That's some EVE Online level of idea
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vatas
- Posts: 5254
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: You guys are going to hate this
Bit of an off-topic rant, but High-Security space in EVE Online has had plenty of issues about it, some approaching Jorb-levels:ulbu wrote:That's some EVE Online level of idea
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Halbertz
- Posts: 674
- Joined: Fri Aug 28, 2015 11:03 pm
Re: You guys are going to hate this
vatas wrote:
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animary
- Posts: 442
- Joined: Wed Feb 23, 2011 4:05 am
- Location: Ohio
Re: You guys are going to hate this
I'm not for abolishing PvP, it has its uses. I want to rein in the "I love to hunt sprucecaps" attitude, which does nothing to attract new players. I want to remove the "There's a new market/well, lets go destroy it" mentality. Admittedly I fail to comprehend the "fun" in ruining other peoples games. Use PvP against those who've done something to deserve it. Or place it on a realm basis - wars over resources, territory, etc.
I proposed a PvP checkbox when you create a new character. If you check that it is the game as normal except you can only attack other PvP players. If you do not check that you cannot be attacked nor can you attack another player. However, if a non-PvP player commits a crime they lose that status for a specified time (24hrs?, 48hrs?) and can be attacked anytime anywhere.
As an aside, for all the folks who keep telling the rpg crowd to go play Farmville or Stardew Valley, those games have no hunting, no fishing, no exploration, no mining, etc., thus are a far cry from Haven. Haven is complex and interesting, with so much to do; I just wish it was conducive to a more social aspect of playing.
I proposed a PvP checkbox when you create a new character. If you check that it is the game as normal except you can only attack other PvP players. If you do not check that you cannot be attacked nor can you attack another player. However, if a non-PvP player commits a crime they lose that status for a specified time (24hrs?, 48hrs?) and can be attacked anytime anywhere.
As an aside, for all the folks who keep telling the rpg crowd to go play Farmville or Stardew Valley, those games have no hunting, no fishing, no exploration, no mining, etc., thus are a far cry from Haven. Haven is complex and interesting, with so much to do; I just wish it was conducive to a more social aspect of playing.
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Halbertz
- Posts: 674
- Joined: Fri Aug 28, 2015 11:03 pm
Re: You guys are going to hate this
Instead of this crap, you guys should ask Jorb to add a mechanic that would encourage people not to exterminate you hermits like animals. Something related to realms, for example, like the ability to enlist as peasants and pay taxes.animary wrote:I'm not for abolishing PvP, it has its uses. I want to rein in the "I love to hunt sprucecaps" attitude, which does nothing to attract new players. I want to remove the "There's a new market/well, lets go destroy it" mentality. Admittedly I fail to comprehend the "fun" in ruining other peoples games. Use PvP against those who've done something to deserve it. Or place it on a realm basis - wars over resources, territory, etc.
I proposed a PvP checkbox when you create a new character. If you check that it is the game as normal except you can only attack other PvP players. If you do not check that you cannot be attacked nor can you attack another player. However, if a non-PvP player commits a crime they lose that status for a specified time (24hrs?, 48hrs?) and can be attacked anytime anywhere.
As an aside, for all the folks who keep telling the rpg crowd to go play Farmville or Stardew Valley, those games have no hunting, no fishing, no exploration, no mining, etc., thus are a far cry from Haven. Haven is complex and interesting, with so much to do; I just wish it was conducive to a more social aspect of playing.
With your whining, you're only working in the opposite direction.
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Halbertz
- Posts: 674
- Joined: Fri Aug 28, 2015 11:03 pm
Re: You guys are going to hate this
Stardew Valley
The base is calling an artificial person, over.no fishing, no exploration, no mining
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dUmbins
- Posts: 116
- Joined: Thu Nov 27, 2025 8:33 pm
- Location: Africa
Re: You guys are going to hate this
(For Context: the fishing systems in ‘Stardew Valley’ are both more complex and one thousand times more satisfying than anything Haven&Hearth offers)
I have crabs.
I'd hardly call anything the 120 Days of Sodom of our times. » special thanks to nutters
I only logged in to mark the forums read. by jorb » 2 Dec 2025, 06:07
Purus Pasta Client, Best Client!
I'd hardly call anything the 120 Days of Sodom of our times. » special thanks to nutters
I only logged in to mark the forums read. by jorb » 2 Dec 2025, 06:07
Purus Pasta Client, Best Client!
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_Scipio
- Posts: 304
- Joined: Sat Aug 29, 2015 3:22 am
- Location: Interrogating your villagers.
Re: You guys are going to hate this
I wouldn't be here if not for that aspect.animary wrote: I want to rein in the "I love to hunt sprucecaps" attitude, which does nothing to attract new players.
edit: yes i hate op idea
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
Warriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes On-
joojoo1975
- Posts: 2362
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: You guys are going to hate this
To Protect The Helpless From The Heartless
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fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: You guys are going to hate this
Maybe its the Salem years in me but it should be the opposite. The far lands are pvp with loot+. Claims decay faster. Or can be palibashed and require brick. Which is slow to build soak.