I haven't been playing for some time, because there was issue with certificates or something like that.
I have returned now - with new PC, fresh install of OS and Java and client - and cannot play.
First of all - old error doesn't appear anymore, so this is good. But I still can't play.
Symptoms:
1) I do log in (successfully)
2) I choose character and press "Play" or choose "New Character"
3) The game shows "Loading" "Waiting for map data"
4) it waits - then drops back to login screen!!
(sometimes it loads up and shows scene, but I can't do anything there).
Software:
Microsoft Windows [Version 10.0.19045.6466]
java version "1.8.0_501"
Java(TM) SE Runtime Environment (build 1.8.0_501-b08)
Java HotSpot(TM) 64-Bit Server VM (build 25.501-b08, mixed mode)
Tried Ender client and latest native client (I got by clicking "Play" button).
Hardware:
CPU: AMD Ryzen 9 9950X 16-Core
Memory: 98 304 MB RAM
MB: X870 Gaming WIFI6
GPU: NVIDIA GeForce RTX 5060
Driver: Game Ready Driver - 610.74 - Tue Jul 7, 2026
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Halbertz
- Posts: 674
- Joined: Fri Aug 28, 2015 11:03 pm
Re: Game hangs after character selection
Hmm, looks like failed connection to game server (there are two different servers: one before login screen and one after). By any chance are you from Russia?ivka wrote:I haven't been playing for some time, because there was issue with certificates or something like that.
I have returned now - with new PC, fresh install of OS and Java and client - and cannot play.
First of all - old error doesn't appear anymore, so this is good. But I still can't play.
Symptoms:
1) I do log in (successfully)
2) I choose character and press "Play" or choose "New Character"
3) The game shows "Loading" "Waiting for map data"
4) it waits - then drops back to login screen!!
(sometimes it loads up and shows scene, but I can't do anything there).
Software:
Microsoft Windows [Version 10.0.19045.6466]
java version "1.8.0_501"
Java(TM) SE Runtime Environment (build 1.8.0_501-b08)
Java HotSpot(TM) 64-Bit Server VM (build 25.501-b08, mixed mode)
Tried Ender client and latest native client (I got by clicking "Play" button).
Hardware:
CPU: AMD Ryzen 9 9950X 16-Core
Memory: 98 304 MB RAM
MB: X870 Gaming WIFI6
GPU: NVIDIA GeForce RTX 5060
Driver: Game Ready Driver - 610.74 - Tue Jul 7, 2026
-
displaced
- Posts: 124
- Joined: Wed Feb 12, 2014 12:09 am
Re: Game hangs after character selection
Just for the sake of it, get a new java Version (25). 1.8.0 is ancient. Even if it get's update, it's the old legacy release.ivka wrote:I haven't been playing for some time, because there was issue with certificates or something like that.
I have returned now - with new PC, fresh install of OS and Java and client - and cannot play.
First of all - old error doesn't appear anymore, so this is good. But I still can't play.
Symptoms:
1) I do log in (successfully)
2) I choose character and press "Play" or choose "New Character"
3) The game shows "Loading" "Waiting for map data"
4) it waits - then drops back to login screen!!
(sometimes it loads up and shows scene, but I can't do anything there).
Software:
Microsoft Windows [Version 10.0.19045.6466]
java version "1.8.0_501"
Java(TM) SE Runtime Environment (build 1.8.0_501-b08)
Java HotSpot(TM) 64-Bit Server VM (build 25.501-b08, mixed mode)
Tried Ender client and latest native client (I got by clicking "Play" button).
Hardware:
CPU: AMD Ryzen 9 9950X 16-Core
Memory: 98 304 MB RAM
MB: X870 Gaming WIFI6
GPU: NVIDIA GeForce RTX 5060
Driver: Game Ready Driver - 610.74 - Tue Jul 7, 2026
https://adoptium.net/de/temurin/releases
The steam release ships with 25.
Other than that, question above still stands.
-
ivka
- Posts: 72
- Joined: Sat Oct 20, 2012 10:35 pm
Re: Game hangs after character selection
Halbertz wrote: Hmm, looks like failed connection to game server (there are two different servers: one before login screen and one after). By any chance are you from Russia?
Code: Select all
C:\Users\Irina>ping game.havenandhearth.com -t
Pinging ansgar.seatribe.se [46.4.95.116] with 32 bytes of data:
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Ping statistics for 46.4.95.116:
Packets: Sent = 8, Received = 8, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 47ms, Maximum = 47ms, Average = 47ms
Control-CIs this good enough? And I hope I ran it to correct address? And yes, I am, but I prefer asking technical rather than personal questions. And yes, I also speak 4 languages.
That actually ended worse.displaced wrote:
Just for the sake of it, get a new java Version (25). 1.8.0 is ancient. Even if it get's update, it's the old legacy release.
https://adoptium.net/de/temurin/releases
The steam release ships with 25.
Other than that, question above still stands.
Java version says now:
openjdk version "25.0.4" 2026-07-21 LTS
OpenJDK Runtime Environment Temurin-25.0.4+7 (build 25.0.4+7-LTS)
OpenJDK 64-Bit Server VM Temurin-25.0.4+7 (build 25.0.4+7-LTS, mixed mode, sharing)
On the native client the error happens the same way, but Ender client stopped working completely (this time it gave a scren with error, basically "java.lang.RuntimeException: java.net.SocketTimeoutException:")... I am thinking about rolling back to previous Java version, that worked for both Ender and native. Or maybe I shall get newer client, because it is probably not compatible with this Java version.
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Halbertz
- Posts: 674
- Joined: Fri Aug 28, 2015 11:03 pm
Re: Game hangs after character selection
I don't care.ivka wrote:And yes, I am, but I prefer asking technical rather than personal questions. And yes, I also speak 4 languages.
Game servers are effected by Roscomnadzor ban of hosting servers. If you want to play you have to either:
1) Use VPN.
2) Tweak zapret. Your ping just shows that data transfer of ICMP packets is going through, but game runs mixed TCP/UDP. What I am personaly using (DOM.RU):
-Zapret 1 version 1.9.9d
-Game filter TCP and UDP
-ALT12 strategy
You also have to add:
- 46.4.95.116
- havenandhearth.com
seatribe.se
This is strategy that works for me. It doesn't mean that it will work for you. You have to try other premades or manualy edit parameters. Or use VPN.
Last edited by Halbertz on Tue Aug 18, 2026 2:19 am, edited 1 time in total.
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Regulus2424
- Posts: 687
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Game hangs after character selection
Actually, there is at least one more option 
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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ivka
- Posts: 72
- Joined: Sat Oct 20, 2012 10:35 pm
Re: Game hangs after character selection
Are you suuure? I did quick check on rkn and found nothing.Halbertz wrote: Game servers are effected by Roscomnadzor ban of hosting servers.
Then I did more network research:
>curl -I game.havenandhearth.com
HTTP/1.1 303 Redirect
Content-Type: text/html
Location: http://game.havenandhearth.com/portal/
Content-Length: 0
Reporting-Endpoints: default="/mt/ua-report"
Server: ashd/0.13
>ping game.havenandhearth.com
Pinging ansgar.seatribe.se [46.4.95.116] with 32 bytes of data:
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
>curl -I 46.4.95.116
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Content-Length: 761
Last-Modified: Fri, 19 Jun 2015 01:14:06 GMT
Date: Wed, 19 Aug 2026 16:55:06 GMT
Server: ashd/0.13
>curl -I ansgar.seatribe.se
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Content-Length: 761
Last-Modified: Fri, 19 Jun 2015 01:14:06 GMT
Date: Wed, 19 Aug 2026 16:58:16 GMT
Server: ashd/0.13
If I understand correctly, this means ICMP and TCP works correctly, I don't know how to check UDP though!
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Halbertz
- Posts: 674
- Joined: Fri Aug 28, 2015 11:03 pm
Re: Game hangs after character selection
https://old.rkn.gov.ru/news/rsoc/news74723.htmivka wrote:Are you suuure? I did quick check on rkn and found nothing.Halbertz wrote: Game servers are effected by Roscomnadzor ban of hosting servers.
They rent servers from Hetzner.
Idk you can check it in 10 seconds - just enable vpn and you will see that game works normaly. No idea why you are doing all of the things above.
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ivka
- Posts: 72
- Joined: Sat Oct 20, 2012 10:35 pm
Re: Game hangs after character selection
Halbertz wrote:Idk you can check it in 10 secondsivka wrote:Are you suuure? I did quick check on rkn and found nothing.Halbertz wrote: Game servers are effected by Roscomnadzor ban of hosting servers.
Now that sounds like "You can try Astra Linux, it's just 10 seconds!"
"Try AutoCAD! Just 10 seconds!" ...
... like I have VPN or even know how to set it up ...
Well, I do have DeepSeek and other AI agents who can help, but it still absolutely doesn't look as 10 seconds after I asked AI how to set up vpn. Besides, I want less radical solution... And you know how VPN sounds.
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Halbertz
- Posts: 674
- Joined: Fri Aug 28, 2015 11:03 pm
Re: Game hangs after character selection
Internet access has been restricted in the country for over three years. Is this some kind of trolling? If not, you either got out of prison yesterday (or are still there, judging by the frequency of your messages), or you were in a coma, I don't know. In any case, I wish you luck in returning to reality.