(legally distinct) Narnia Dungeon

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Regulus2424
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Joined: Mon Feb 16, 2015 3:48 pm

(legally distinct) Narnia Dungeon

Post by Regulus2424 »

This idea came to me when I saw a screenshot of a hearthling sitting in front of wardrobe as if he was waiting for something. Spawns inside the wardrobes, duh. In there we can fight fauns, satyrs, whatever else was in those books, and the boss should a talking lion (finally we can achieve the staple "kill god" objective of any self-respecting MMORPG). Calm your religious tits, Jorb, nobody will actually kill him as long as you don't give him any obscenely good loot, because they would rather use N*rnia as storage (just like the rat dungeon).

This post was written while I was possessed by the spirit of Händler, may he grace us with his deranged ideas once again.
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
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SnuggleSnail
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Re: (legally distinct) Narnia Dungeon

Post by SnuggleSnail »

they could put reskinned foxes with no mechanics in that would be pretty poggers

(just add cellar expansions instead of if your house is good or not being rng)
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