I can see that being a valid stance in hermit tier conflict, but in tryhard fights it's not something that "sometimes" happens, it's how literally every fight ends, and it also dictates half of the actual fight, too. Half of your squad not being allowed to fight because they have to sit on rowboats sucks, actuallyLuno wrote:Boats being a method of escape is fine
no it would make water control stronger, as described aboveLuno wrote:The progress bar/hourglass thing should help prevent those problems, no?
its been an annoying aspect of fighting for a long time that nobody rly likes for years, and nobody has given a better idea. The search for aesthetic perfection in the face of materially bad circumstances is evil or whateverLuno wrote:surely there are better ways of handling this than makign a coracle as fast as a snekkja...

