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TakWug
- Posts: 7
- Joined: Tue Jun 15, 2010 8:38 pm
Combat move question
Hey, I have a little question that has to do with the combat moves. When I highlight a move it says something like "Weight: [insert unarmed logo here]". Now naturally I draw the conclusion that unarmed has somthing to do with that particular move. Am I right about that? And if so how does unarmed combat affect the move?
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Nanothnir
- Posts: 315
- Joined: Wed Jan 20, 2010 3:38 am
Re: Combat move question
Check the top Sticky in this Sub Forum, maybe the answers there....
[Politics] The word was derived by the joining of two others, Poli - A Latin word meaning Many. And Tics - Annoying Bloodsucking Parasites...
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TakWug
- Posts: 7
- Joined: Tue Jun 15, 2010 8:38 pm
Re: Combat move question
Nope, it does not... Or maybe I am dyslectic I dunno... But I can't find it in that thread.
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serpentyngallery
- Posts: 244
- Joined: Thu Apr 01, 2010 12:32 pm
Re: Combat move question
Well, it may be like how some objects in crafting are "weighed" to find the final product quality. The weight of said skill is what is factored in to your attack against the weight of your targets skill, adjusted by the favor of battle. Never really gave much thought to it myself, since I don't get into combat enough to see if it affects cool down timers, which is what I originally thought it was referencing.
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TakWug
- Posts: 7
- Joined: Tue Jun 15, 2010 8:38 pm
Re: Combat move question
Yeah thats what I've been thinking to... I came on here hoping to get some kind of confirmation, since I am using melee I don't really want to waste points into unarmed unless I need to...
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Combat move question
It matters for moves that compare skill. Death or Glory, for example, uses ratio of your and opponent's unarmed skill to determine how much init you actually get.
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TakWug
- Posts: 7
- Joined: Tue Jun 15, 2010 8:38 pm
Re: Combat move question
Well what about like... Dash and moves like that?
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Combat move question
Weight is not listed as the full property is being determined though not sure if there is nothing extraordinarily new will be found except for accuracy reasons. There are two things so far:
1. The icon for attack and maneuver determines if melee or unarmed combat is taken into account for attack or defense when someone attack.
2. How much of the combat skill is used in the attack or defense. "Weight (sword icon) 1 1/4" would mean 125% of your melee is taken into account. This is the part where I am determine if it is the combat multiplier.
1. The icon for attack and maneuver determines if melee or unarmed combat is taken into account for attack or defense when someone attack.
2. How much of the combat skill is used in the attack or defense. "Weight (sword icon) 1 1/4" would mean 125% of your melee is taken into account. This is the part where I am determine if it is the combat multiplier.
Potjeh I think you mean the the delta within maneuvers not weight.Potjeh wrote:It matters for moves that compare skill. Death or Glory, for example, uses ratio of your and opponent's unarmed skill to determine how much init you actually get.
If you keep focusing on the shadow behind, you will not see the light in front of you.
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Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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TakWug
- Posts: 7
- Joined: Tue Jun 15, 2010 8:38 pm
Re: Combat move question
Well I am aware of how it works for attacks and manuevers but I was more interested of the moves that fall under the "Moves" and "Special Moves" category like, Jump, Slide and the like...
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Combat move question
As far as I know, the weight icon does not matter at all as it has fixed effects regardless of stats.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.