new race dogmen

Thoughts on the further development of Haven & Hearth? Feel free to opine!
REWB
Posts: 206
Joined: Tue May 11, 2010 11:20 pm
Location: east coast USA

Re: new race dogmen

Post by REWB »

True, most all areas of the world had some sort of myth and legend thing, call it what you want but, it's still nothing that was real. All a fairy tail it was, it would be cool to have a way to implement some worship skill's that would basically help with village stat's and even influence some individual stat's. Nothing unreal, maybe have a boost to charisma or something if you build some sort of building(s) and keep it active (on a full moon) by going to it to sacrifice small animal's and holding ceremonial activates with the whole village at the building (or at least a percentage of them) at the time. Sort of an a addition to the feasting thing, could open up a whole new batch of equipment, activities and skill's.
ThirdEmperor
Posts: 592
Joined: Tue Feb 16, 2010 9:44 pm

Re: new race dogmen

Post by ThirdEmperor »

Instead of using staking claims they could cliam land by pissing on trees!
Madmitten
Posts: 14
Joined: Fri May 28, 2010 4:21 am

Re: new race dogmen

Post by Madmitten »

No
ThirdEmperor
Posts: 592
Joined: Tue Feb 16, 2010 9:44 pm

Re: new race dogmen

Post by ThirdEmperor »

YES.
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Reeyfer
Posts: 183
Joined: Tue May 11, 2010 10:03 pm

Re: new race dogmen

Post by Reeyfer »

REWB wrote:True, most all areas of the world had some sort of myth and legend thing, call it what you want but, it's still nothing that was real. All a fairy tail it was, it would be cool to have a way to implement some worship skill's that would basically help with village stat's and even influence some individual stat's. Nothing unreal, maybe have a boost to charisma or something if you build some sort of building(s) and keep it active (on a full moon) by going to it to sacrifice small animal's and holding ceremonial activates with the whole village at the building (or at least a percentage of them) at the time. Sort of an a addition to the feasting thing, could open up a whole new batch of equipment, activities and skill's.
Dowsing rods and hearth fires aren't real either. Well, okay, people really make dowsing rods but they're just tools for conmen (back in the day when ppl believed in them anyway). For that matter dryads are pretty far out there :) I think the idea is just fleshing out more of the mythical system that is already present in game. Using sacrifices to increase a village's authority would be pretty neat tho.
pacotaco
Posts: 83
Joined: Sat May 29, 2010 6:47 am

Re: new race dogmen

Post by pacotaco »

Reeyfer wrote:
REWB wrote:True, most all areas of the world had some sort of myth and legend thing, call it what you want but, it's still nothing that was real. All a fairy tail it was, it would be cool to have a way to implement some worship skill's that would basically help with village stat's and even influence some individual stat's. Nothing unreal, maybe have a boost to charisma or something if you build some sort of building(s) and keep it active (on a full moon) by going to it to sacrifice small animal's and holding ceremonial activates with the whole village at the building (or at least a percentage of them) at the time. Sort of an a addition to the feasting thing, could open up a whole new batch of equipment, activities and skill's.
Dowsing rods and hearth fires aren't real either. Well, okay, people really make dowsing rods but they're just tools for conmen (back in the day when ppl believed in them anyway). For that matter dryads are pretty far out there :) I think the idea is just fleshing out more of the mythical system that is already present in game. Using sacrifices to increase a village's authority would be pretty neat tho.
So off topic TALK ABOUT DOGMEN WOOF WOOF BOWOW
im gay
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saltmummy626
Posts: 1165
Joined: Sat Apr 03, 2010 11:24 am

Re: new race dogmen

Post by saltmummy626 »

Reeyfer wrote:As long as i get to be baba yaga and gain the ability to fly a quern and get a house on chicken legs i'm cool.
wait, is baba yaga slavic? I thought it was a russian myth. correct me if im wrong.
Want to touch my fibula?
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Gulgatha, place of the skull.
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Gulluoglu
Posts: 122
Joined: Sun May 16, 2010 5:08 am

Re: new race dogmen

Post by Gulluoglu »

saltmummy626 wrote:
Reeyfer wrote:As long as i get to be baba yaga and gain the ability to fly a quern and get a house on chicken legs i'm cool.
wait, is baba yaga slavic? I thought it was a russian myth. correct me if im wrong.
http://en.wikipedia.org/wiki/Slavic_peoples

or

http://en.wikipedia.org/wiki/Baba_yaga
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Colten
Posts: 137
Joined: Fri Mar 26, 2010 3:07 am
Location: Erial, New Jersey

Re: new race dogmen

Post by Colten »

DatOneGuy wrote:
carcanken wrote:Oh my.. Chesse20... the nub.. who is purely an idoit, and a troll, he got banned from Blockland, and minecraft.... oh no..
Oh wow, you're surely cool.
Chesse is a troll. He trolled the Blockland forums, after getting banned from there he moved to Minecraft where he was also banned, and now hes moved here. Were his next victims. Dun dunn dunnnn. :twisted:
chesse20
Posts: 7
Joined: Sat Mar 27, 2010 8:20 am

Re: new race dogmen

Post by chesse20 »

i am not banned from minecraft anyways i just wana get into a good village

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