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Makks
- Posts: 63
- Joined: Thu Jul 01, 2010 10:41 pm
Re: Outpost Idol / Outpost Claim Concept
I've had this exact idea and i think its good. How come it was discussed so little?
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Outpost Idol / Outpost Claim Concept
It's been suggested plenty of times before. I support the idea, tho. It's a bitch to build a village claim on every HQ resource node and such.
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novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: Outpost Idol / Outpost Claim Concept
Code: Select all
May 05 09:42:21 <alpha> loftar have you ever considered adding some kind of government object that could be built outside village claim?
May 05 09:42:40 <loftar> The thought has struck me, and I struck it away. :)-
pyrale
- Posts: 340
- Joined: Mon Feb 21, 2011 8:50 pm
Re: Outpost Idol / Outpost Claim Concept
So basically, build outpost > build statue/banner > destroy outpost > profit ?
Giving so many disadvantages that could be avoided so easily doesn't sound like a good idea to me.
Giving so many disadvantages that could be avoided so easily doesn't sound like a good idea to me.
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Makks
- Posts: 63
- Joined: Thu Jul 01, 2010 10:41 pm
Re: Outpost Idol / Outpost Claim Concept
@Nova - That sucks...
@Pyrale - i dont understand your post. The idea is that the outpost has a fixed size.
I must say that i dont agree with the OP how easy it is to capture it. Basicly why i want this is cuz its annoying to keep track of the authority if you have an outlying village on an alt and you cant work on it with your main either without leaving scents...
@Pyrale - i dont understand your post. The idea is that the outpost has a fixed size.
I must say that i dont agree with the OP how easy it is to capture it. Basicly why i want this is cuz its annoying to keep track of the authority if you have an outlying village on an alt and you cant work on it with your main either without leaving scents...
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pyrale
- Posts: 340
- Joined: Mon Feb 21, 2011 8:50 pm
Re: Outpost Idol / Outpost Claim Concept
Nevermind, I didn't read the op correctly.Makks wrote:@Pyrale - i dont understand your post. The idea is that the outpost has a fixed size.