Buff Context Toggle

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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loftar
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Re: Buff Context Toggle

Post by loftar »

Granger wrote:There is enough room in the UI to show the base values and effective value with all buffs, like:

Strength: 387 (582)
Yes, I've considered doing something like that; I've just stumbled on trying to think of any formatting that I'm content with. If it says "387 (582)", I think the second value appears somewhat irrelevant, even though it's the most important value out of the two. Doing it the other way seems very weird to me, though I can't quite put my finger on why.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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kaka
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Joined: Fri Apr 03, 2009 8:31 am
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Re: Buff Context Toggle

Post by kaka »

loftar wrote:Yes, I've considered doing something like that; I've just stumbled on trying to think of any formatting that I'm content with. If it says "387 (582)", I think the second value appears somewhat irrelevant, even though it's the most important value out of the two. Doing it the other way seems very weird to me, though I can't quite put my finger on why.
For what it's worth, I feel exactly the same.
notalbanian
Posts: 95
Joined: Wed Aug 18, 2010 3:25 pm

Re: Buff Context Toggle

Post by notalbanian »

what about saying "582 (387 base)", that sounds much better
aso11 wrote:
NaoWhut wrote:Our grasslands will block out the sun.
Wait... grassland doesn't fly. Dude, you've been playing too much Minecraft.

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