Public hearthfire QL 64 Clay thing

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burgingham
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Re: Public hearthfire QL 64 Clay thing

Post by burgingham »

Onionfighter wrote:
JTG wrote:The hearthsecret is buttss

It is free 64 ql clay for everyone
YOU!

Hehe, w6 just got more interesting.
He was there in w4 and if I am not mistaken w5 too. Just like I see Rift popping in here every once in a while.
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Chakravanti
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Re: Public hearthfire QL 64 Clay thing

Post by Chakravanti »

And here it is, the reason we'll get per/q back in the game.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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sabinati
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Re: Public hearthfire QL 64 Clay thing

Post by sabinati »

Chakravanti wrote:And here it is, the reason we'll get per/q back in the game.
to be honest the idea is growing on me.
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Avu
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Re: Public hearthfire QL 64 Clay thing

Post by Avu »

It's fucking funny how we get back to the old ideas.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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loftar
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Re: Public hearthfire QL 64 Clay thing

Post by loftar »

Chakravanti wrote:And here it is, the reason we'll get per/q back in the game.
How odd. We were just discussing that. :)

We also considered the alternative of simply having a special skill that must be acquired before being able to see item qualities at all, making it boolean instead.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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sabinati
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Re: Public hearthfire QL 64 Clay thing

Post by sabinati »

i think perception would be better. might be some different ways to go about it though. maybe based on sqrt(per*int).
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rozn
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Re: Public hearthfire QL 64 Clay thing

Post by rozn »

sabinati wrote:i think perception would be better. might be some different ways to go about it though. maybe based on sqrt(per*int).
Then you wont really know max q, for some things, until after a while.. better it be a skill.
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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ninja_yodeler
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Re: Public hearthfire QL 64 Clay thing

Post by ninja_yodeler »

IMO it should be like foraging, you buy the skill then have to increase stats to get better at it.
Phaen wrote: RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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sabinati
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Re: Public hearthfire QL 64 Clay thing

Post by sabinati »

rozn wrote:
sabinati wrote:i think perception would be better. might be some different ways to go about it though. maybe based on sqrt(per*int).
Then you wont really know max q, for some things, until after a while.. better it be a skill.
that's the point
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rozn
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Re: Public hearthfire QL 64 Clay thing

Post by rozn »

sabinati wrote:
rozn wrote:
sabinati wrote:i think perception would be better. might be some different ways to go about it though. maybe based on sqrt(per*int).
Then you wont really know max q, for some things, until after a while.. better it be a skill.
that's the point
Some people wont know if they are cheated or not in trade and the q system would just be plain off.

You would need 100 perc and intell just to see something at q100.
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.

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