Energy bar should just be removed. It conflicts too much with the hunger bar and other FEP mechanics and is never purposeful. All it's good for is suicide.
It's not like anyone is ever going to actually starve from lack of food. Trees and bushes are everywhere.
All it does is make alts required to do levelling/mass tree-chopping and the occasional "fuck u" if you forget/fail to log off or aren't paying attention.
-
DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
-
Ethan
- Posts: 163
- Joined: Sat Apr 03, 2010 11:14 am
Re: Add something to recognize starvation
I agree with this.DDDsDD999 wrote:Energy bar should just be removed. It conflicts too much with the hunger bar and other FEP mechanics.
-
Onep
- Posts: 2530
- Joined: Sat Nov 02, 2013 8:59 pm
- Location: Walwus
Re: Add something to recognize starvation
+1DDDsDD999 wrote:Energy bar should just be removed. It conflicts too much with the hunger bar and other FEP mechanics and is never purposeful. All it's good for is suicide.
It's not like anyone is ever going to actually starve from lack of food. Trees and bushes are everywhere.
All it does is make alts required to do levelling/mass tree-chopping and the occasional "fuck u" if you forget/fail to log off or aren't paying attention.
It seems so awkward to have the hunger bar depicting levels of hunger and then the energy bar which can make you starve.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
-
stya
- Posts: 1037
- Joined: Wed May 21, 2014 3:13 pm
Re: Add something to recognize starvation
You are all misinterpreting the whole thing, the energy bar is just about energy and doesn't make you starve. You die from exhaustion, not hunger...Onep wrote: the energy bar which can make you starve.

-
vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Add something to recognize starvation
But exhaustion is healed by eating.stya wrote:You are all misinterpreting the whole thing, the energy bar is just about energy and doesn't make you starve. You die from exhaustion, not hunger...Onep wrote: the energy bar which can make you starve.
The hunger bar (Ravenous, Furnished, Hungry etc) should be renamed satiation or appetite.
It is confusing that you can be starving and Full, Stuffed or Overstuffed at the same time.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Add something to recognize starvation
Starvation should be indicated better, but I'm not entirely against removing the energy meter entirely either. I haven't been happy with, indeed, the strong incentive to alt.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Add something to recognize starvation
Purus pasta has nice solution for this.jorb wrote:Starvation should be indicated better, but I'm not entirely against removing the energy meter entirely either. I haven't been happy with, indeed, the strong incentive to alt.
When your energy goes under 1000% you hear stomach rumbles and popup comes that says:
You hear your stomach rumbling, gnawing pain in your guts reminding that you haven't had anything to eat for a while.
Burning through energy when it’s below 1000% will result in starvation damage to your health, eventually death.
Something similiar could be added in default client too.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Add something to recognize starvation
I has never bothered me, but it might be how I play and so on. That and when working I do not feats I snack either with it around me or by running into my house. Ya on the reasons to alt this is one of them, a miner ones I think though.jorb wrote:Starvation should be indicated better, but I'm not entirely against removing the energy meter entirely either. I haven't been happy with, indeed, the strong incentive to alt.
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Add something to recognize starvation
I think instead of instant death one should get knocked out, which while down transfers 10 HHP to 100 energy (or something in that order of magnitude) leaving you with a wound (can take a while to heal, maybe through a honey-based potion?) when you get up.
So you'll have a penalty from ignoring energy, but you can recover from it.
So you'll have a penalty from ignoring energy, but you can recover from it.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Add something to recognize starvation
Starvation already ticks down HHP and leaves a wound. Do you mean starvation should not kill someone at all?Granger wrote:I think instead of instant death one should get knocked out, which while down transfers 10 HHP to 100 energy (or something in that order of magnitude) leaving you with a wound (can take a while to heal, maybe through a honey-based potion?) when you get up.
So you'll have a penalty from ignoring energy, but you can recover from it.




