improve trading

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
ctopolon4
Posts: 746
Joined: Sun Jun 03, 2018 2:28 pm
Location: mom's basement

Re: improve trading

Post by ctopolon4 »

neeco wrote: Can you explain more?
if here will no hands that gives/takes here will be no teleporting between containers (tbh ive already love to teleporting stuff after butchering and to fill silk production)
barters could be containers itself 5*16 slots for give, 5*16 for take. but here will be huge problem with destruction barters and losing stuff if it not secured from vandals and wild animals (+ capacity problem)
i would recommend to rework barters to provide only 1 slot for trade and take/hold only 1 tile, and be container itself (32 for give, 32 for take)
i would like to see "display case" working like barter stand (also its pretty cheap for early game)

Return to “Critique & Ideas”