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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Server Downtime: Near Death Experience
[quote="julben"]Any ideas?[/quote] Your best bet is to wait until the programmer wakes up and resets the server
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StarChaser
- Posts: 267
- Joined: Sat May 30, 2009 10:16 am
- Location: Australia
Re: Server Downtime: Near Death Experience
SERVER BE BACK YAY!
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Server Downtime: Near Death Experience
Just in case noone noticed, we had another hardware problem with the server. It appears to be overheating, actually. It might be because it is right besides Jorb's stove, and covered in a millimeter of food grease, which collects another few millimeters of dust and mixes with tobacco smoke. They don't build servers like they used to. :)
It is clear that we will need to replace the hardware. There is another computer at Jorb's site which is ready to take over the function, and has lots better specs to boot (if I recall correctly, it's an Athlon XP 2200+ with 1 GB of RAM and a faster hard drive than the current machine). It's a bit sad to retire the trusty old Pentium II, but we'll make a museum out of it. I will probably not be able to do the switch anytime really soon, though, so I hope the current one will stand a few days more, at least.
It is clear that we will need to replace the hardware. There is another computer at Jorb's site which is ready to take over the function, and has lots better specs to boot (if I recall correctly, it's an Athlon XP 2200+ with 1 GB of RAM and a faster hard drive than the current machine). It's a bit sad to retire the trusty old Pentium II, but we'll make a museum out of it. I will probably not be able to do the switch anytime really soon, though, so I hope the current one will stand a few days more, at least.
"Object-oriented design is the roman numerals of computing." -- Rob Pike