Our server (A trusty old pentium 450mhz with a whopping 384 megs of RAM) had the hickup of death tonight, while running some backup routines, and nearly kicked the can. For a horrendous few minutes we suspected hard drive failure, but an early morning rescue operation has brought the systems back online. The server is well now, and the backup routines have been modified.
Before this, there were no backups of user, character or forum data. Now, there are. The recent increase in numbers of users, by orders of magnitude, we've been experiencing since being mentioned on, among others http://www.indiegames.com, http://www.tigsource.com and, last but not least, http://www.bay12games.com/forum/index.p ... =36366.240, has meant quite a few new issues for us. We're happy to deal with those issues.
All is well. For now.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Server Downtime: Near Death Experience
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Server Downtime: Near Death Experience
glad you're not feeling too overwhelmed. I found you via tigsource and I'm glad the bay12games crowd has noticed you as well. Your sanboxy, buildy type world seems right up their ally
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Tilla
- Posts: 3
- Joined: Sun May 31, 2009 7:17 am
Re: Server Downtime: Near Death Experience
Blame TigSource most of all! I only made the Bay12 thread because I saw the video on there and thought 'Oh boy the B12 guys would love the hell out of this' :)
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sami1337
- Posts: 1125
- Joined: Tue May 26, 2009 1:52 pm
Re: Server Downtime: Near Death Experience
When i first came here there was like 1 post of another guy other than the devs. Now its stuffed with people.
I am happy for you devs that your game got attention.
I am happy for you devs that your game got attention.
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Lightning4
- Posts: 131
- Joined: Fri May 29, 2009 10:40 pm
Re: Server Downtime: Near Death Experience
Hey! Hey! Don't forget us Anywherebb'ers too! :P
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StarChaser
- Posts: 267
- Joined: Sat May 30, 2009 10:16 am
- Location: Australia
Re: Server Downtime: Near Death Experience
[quote="Lightning4"]Hey! Hey! Don't forget us Anywherebb'ers too! :P[/quote]
I was going to say that but I wasn't sure if anyone would know who we are. :P
Kaka knows of us though :D
I was going to say that but I wasn't sure if anyone would know who we are. :P
Kaka knows of us though :D
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sami1337
- Posts: 1125
- Joined: Tue May 26, 2009 1:52 pm
Re: Server Downtime: Near Death Experience
Well, i am a indiegamer.com visiter but usually would "let's play" with www.facepunch.com. But i didn't want to make a thread there just yet because they are busy playing minecraft.
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meador
- Posts: 24
- Joined: Fri May 29, 2009 12:55 pm
Re: Server Downtime: Near Death Experience
I came from tigsource.com and I'm glad that I did ! :D
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julben
- Posts: 3
- Joined: Sat May 30, 2009 9:31 pm
Re: Server Downtime: Near Death Experience
Can't join :/
After "Authenticating..." and "Connecting..." it just says "Could not connect to server". Any ideas?
After "Authenticating..." and "Connecting..." it just says "Could not connect to server". Any ideas?
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StarChaser
- Posts: 267
- Joined: Sat May 30, 2009 10:16 am
- Location: Australia
Re: Server Downtime: Near Death Experience
Just another routine crash. It has been down for about 7 hours now.