make claim stakes non-colliding

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Salinn
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Re: make claim stakes non-colliding

Post by Salinn »

+5 to Claim authority - so many unused claims littering the places around my village!
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Very Cheese
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sabinati
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Re: make claim stakes non-colliding

Post by sabinati »

if they are around your village why don't you just go "revoke the privilege" on them?
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Granger
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Re: make claim stakes non-colliding

Post by Granger »

Since in case someone stored plenty of LP into a claim it can get tricky to impossible to get enough authority to revoke it.

At one point i had 100k LP in a claim, do the math what you would need to revoke that.

Updated my initial post in this thread to make it more clear that i want to see a claim shrink till gone when maintenance isn't performed.
Last edited by Granger on Tue Jun 15, 2010 8:09 pm, edited 1 time in total.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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sabinati
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Re: make claim stakes non-colliding

Post by sabinati »

i don't know how much auth it takes per tile anymore :/
Salinn
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Re: make claim stakes non-colliding

Post by Salinn »

sabinati wrote:if they are around your village why don't you just go "revoke the privilege" on them?
Sorry, I wasn't clear - I didn't mean they were in my village, I meant they are spread around nearby, looking all ugly/red and yet not allowing me to fix them/destroy stuff/salvage usable items without leaving scents. If they shrunk up with authority drain, resources could be used by others, recycled, instead of full houses of items going *poof* and resources wasted.

Reuse, recycle, less resources...I know, I'm a hippie.
My favorite post of all time:
LordHearth wrote:Much Curd
Very Cheese
So Cow
jorb wrote:The wiki is probably wrong, quite simply.
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JustasJ
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Re: make claim stakes non-colliding

Post by JustasJ »

sabinati wrote:well it sort of solves the problem, i could of course move the claim stake to a part of the claim that was more convenient for it to be, but really i don't see a point in them being a collision object.
Maybe the devs don't want people to build houses on top of the claims rendering them unaccessible by their own builders or something like that?
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Thijssnl
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Re: make claim stakes non-colliding

Post by Thijssnl »

JustasJ wrote:
sabinati wrote:well it sort of solves the problem, i could of course move the claim stake to a part of the claim that was more convenient for it to be, but really i don't see a point in them being a collision object.
Maybe the devs don't want people to build houses on top of the claims rendering them unaccessible by their own builders or something like that?
Well, your own hearthfire is non colliding but you cant build on it, so...
Breakneck9
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Re: make claim stakes non-colliding

Post by Breakneck9 »

Granger and grog have a point, I started a different thread regarding removal of unused claims spread out and not under a village authority. This would clean up area's and free up possible resources people need. I don't see why everything else has authority or decay to it except claims. People who come in test the game out and leave claims if nothing else is just simply annoying.

Can or will the devs implement something or not. My area is littered with this eyesore, not to mention what griefers could do with claims and a little bit of LP.

It would improve the game's aesthetics at the very least. (and maybe improve the server's resources for processing all this unused crap to prevent all this lag, I am not a computer geek but it sounds good)
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Repercussionist
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Re: make claim stakes non-colliding

Post by Repercussionist »

Actually, I have found the blocking and indestructible properties of the stake to be quite useful, i.e. for blocking off an alternate entrance to the cave where you make cheese.... I don't have to check on it, I don't have to waste time building walls that are going to decay anyway. It's not that much of a hassle to move it.

@Salinn
As far as leaving a scent: if it's really as unused as you claim, it shouldn't worry you that much. I raid abandoned claims pretty often without any repercussions as of date.

I say leave them as is.
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kaka
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Re: make claim stakes non-colliding

Post by kaka »

sabinati wrote:i don't see a point in them being a collision object.
AFAIK, objects need to have a bounding box if you want to interact with them.

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