Silos

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Silos

Post by Peter »

I was going to say that sacks could be used like those bins- since they use a different kind of material, they'd have the advantage of opening the tech tree (slightly). They presumably would be limited in what they could hold, such as only allowing seeds or crops, or 1x1 items. It would be nice to store dirt or sand in a sack, for instance.

I kinda like the bins, but what defines what a different item is? Two different kind of coins? Two swords? Two weapons?
We do need a Barn of some kind to hold all these storage items, if only someone would take care of that...
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Avadrea
Posts: 15
Joined: Wed Feb 03, 2010 6:33 am

Re: Silos

Post by Avadrea »

why not just add a windmill/watermill that can be built that would do both functions. Store large quantities of wheat seed AND turn it into flour over time. It would be like an upgrade to the Quern. It would take a lot more resources to build but you don't have to stand there and make flour after flour. You load it up and leave it.
gadien
Posts: 127
Joined: Sat Feb 05, 2011 5:10 am

Re: Silos

Post by gadien »

necroing. This would be a great addition.
All comments are strictly my own personal view and should not reflect the views or opinions of Narshe as a whole

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