-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Boshaw Vault Destroyed.
Please take it out. This would lead to destruction of at least 50% of all villages, guesstimating by a quick look at the world map.
-
Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Boshaw Vault Destroyed.
mountain vault <--- you can build your ram safely somewhere else and move it to the vault walls later. minimum time = 8 hrs.Potjeh wrote:It's only a matter of having 8 rather than 24 hours to prevent a raid because you weren't psychic and built your village near water. If you're gonna shorten the time it should be for everyone, so might as well just cut the initial drying time to 8h. Not that I think this would be a good idea.
And if waiting time is so unimportant, why are rams on rafts needed in the first place?
island vault <--- you can only build your ram at where the owner can always be watching, no way to complete it without being discovered or no way to protect it before drying. a raftable ram makes the minimum into 8 hrs.
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Boshaw Vault Destroyed.
no, go full throttle, add cliff terraforming midworld lolPotjeh wrote:Please take it out. This would lead to destruction of at least 50% of all villages, guesstimating by a quick look at the world map.
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Boshaw Vault Destroyed.
Yes, Tonky, but the solution is worse than the problem. I think we should simply look into better ways to protect the ram while it dries (let's face it, camping for a whole day won't ever happen). I had a thread in C&I recently, might be a good start for discussion: viewtopic.php?f=5&t=19475
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Boshaw Vault Destroyed.
I guess I'll take it out again, then.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Boshaw Vault Destroyed.
I think the problems with this are being blown out of proportion. The ram still has to be guarded or walled off close enough on the other side of the water that you'll reach the river and get it across doesn't it? Or at least to move it closer to the water and wall it off once again or just guard it for a bit longer.
Is it really that big of a deal to spend a few extra minutes checking a few tiles more to make sure there is no ram being built?
Is it really that big of a deal to spend a few extra minutes checking a few tiles more to make sure there is no ram being built?
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Boshaw Vault Destroyed.
I love you.loftar wrote:I guess I'll take it out again, then.
My fix would have been to fill literally ALL the edges of our land mass with crossroads meaning that no ram could ever successfully be let off on the island to actually ram the CRs (leaving room inside to still do so though).
I look forward to not having to do all of this.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
miku7chan
- Posts: 3
- Joined: Fri May 27, 2011 1:02 am
Re: Boshaw Vault Destroyed.
Yo loftar here's an idea for bug abuse against HVs: start handing out ingame week-long bans for that shit.
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Boshaw Vault Destroyed.
bug abuse AGAINST HVs, or bug abusing HVs?miku7chan wrote:Yo loftar here's an idea for bug abuse against HVs: start handing out ingame week-long bans for that shit.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
miku7chan
- Posts: 3
- Joined: Fri May 27, 2011 1:02 am
Re: Boshaw Vault Destroyed.
fuck it why not for any and all bug abuse. and let's be honest shit's pretty apparent when it happens.DatOneGuy wrote:bug abuse AGAINST HVs, or bug abusing HVs?miku7chan wrote:Yo loftar here's an idea for bug abuse against HVs: start handing out ingame week-long bans for that shit.