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apoc254
- Posts: 214
- Joined: Sat Oct 10, 2015 4:23 am
Re: Game Development: Rekt!-ing Ball
Wrecking ball is crazy OP! I bashed a single spot on a giant wall and it removed nearly the entire thing!!! WHY?!?!?!

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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Game Development: Rekt!-ing Ball
That's just how the wall-breaking is. You take down a tile and it brings down random amount of adjacent wall tiles/cornerposts/gates. Has nothing to do with wrecking ball, afaik.apoc254 wrote: WHY?!?!?!![]()
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shadowchris
- Posts: 973
- Joined: Thu Aug 12, 2010 2:25 am
- Location: Maze's Basement
Re: Game Development: Rekt!-ing Ball
Yus I'm loving the break it til you fix it plan. Until it actually breaks 
W8 HLTU W9 Tartarus,Alfheimer,Niflheim W10 RiP, Dis
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development: Rekt!-ing Ball
Cascade should be limited to 1-3 tiles, but should give the ability to hand-bash the freshly damaged section it ends in for 1h (or something around that) as long as you have vandalism claim permission. That would enable easy claim redecoration while denying external grief, unless I miss a downside or exploit.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Amethystg
- Posts: 7
- Joined: Thu Sep 15, 2016 9:47 am
Re: Game Development: Rekt!-ing Ball
Well, I would like to know what skill I am missing to make it... I have looked everywhere and you guys haven't posted it in wiki... Gotta house tht needs to go... like 2 days ago.loftar wrote:I very much doubt wrecking balls will be used for siege. Their intention is indeed to fill the spot for the previous civil uses for battering rams, now that they require brimstone.Juanito wrote:Rip hermits, hide yo base far from the coast before the wrecking ball guys come knocking at your door.
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Game Development: Rekt!-ing Ball
mebe siegecraft its like 125kAmethystg wrote:Well, I would like to know what skill I am missing to make it... I have looked everywhere and you guys haven't posted it in wiki... Gotta house tht needs to go... like 2 days ago.loftar wrote:I very much doubt wrecking balls will be used for siege. Their intention is indeed to fill the spot for the previous civil uses for battering rams, now that they require brimstone.Juanito wrote:Rip hermits, hide yo base far from the coast before the wrecking ball guys come knocking at your door.
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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Ganjastyle1
- Posts: 6
- Joined: Wed Apr 10, 2019 12:13 am
Re: Game Development: Rekt!-ing Ball
Good job!
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Nightdawg
- Posts: 2633
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Rekt!-ing Ball
jesus christGanjastyle1 wrote:Good job!

"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Rekt!-ing Ball
I agree!Ganjastyle1 wrote:Good job!
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual