Well, I just logged in and got killed... took them a good 5 minutes to chase me down with 3 guys, and if the game didn't absolutely hate my guts, I would have gotten out too, I logged when I got out of combat but probably due to lag they put me back in combat before my character was gone. fun stuff.
Let it be known to the forums, do not trust "r34d3rsci" or however his name is spelled. ( coord: 21,7 if you want to come to our village and kill them; they're all totally scrubs, took them at least 10 hits to kill me, and I'm a MM, I even had time to grab water from the river, drink, and refill, and run off again...)
So with that said, can't tell you how the gate actually worked out for us.
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Krugz
- Posts: 164
- Joined: Sat Jan 29, 2011 3:49 am
Re: Double Gate for Oxcart?
Signed,
that guy who did that thing same as the first II
that guy who did that thing same as the first II
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Sleep
- Posts: 494
- Joined: Sun May 16, 2010 9:28 am
Re: Double Gate for Oxcart?
I understand this.
I did it a lot in world 3, so i shall make a video of it soon, kay?
I did it a lot in world 3, so i shall make a video of it soon, kay?
This post was made by me.
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Krugz
- Posts: 164
- Joined: Sat Jan 29, 2011 3:49 am
Re: Double Gate for Oxcart?
Disregard what I said about r34d3rsci, he's dead now
... To the rest of the village: please roll out the red carpet, you might as well.
Signed,
that guy who did that thing same as the first II
that guy who did that thing same as the first II
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novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: Double Gate for Oxcart?
SUDDENLY, drama!
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FatBob
- Posts: 642
- Joined: Fri Jun 25, 2010 3:26 am
Re: Double Gate for Oxcart?
Sorry about my mistake I said hahah 
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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barabashka
- Posts: 71
- Joined: Tue Jan 19, 2010 3:03 am
- Location: Russia
Re: Double Gate for Oxcart?
Last edited by barabashka on Mon Mar 07, 2011 11:02 am, edited 1 time in total.
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Lumar
- Posts: 161
- Joined: Mon May 17, 2010 12:14 am
Re: Double Gate for Oxcart?
ok so all 4 cornerposts can be built at the same time when we start holding open the menu?
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barabashka
- Posts: 71
- Joined: Tue Jan 19, 2010 3:03 am
- Location: Russia
Re: Double Gate for Oxcart?
Nope. 3d image stage. All corners builded, start to destroy left center cornerpost.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Double Gate for Oxcart?
barabashka wrote: (pics)
P.S. Sorry for my bad English. Correct me if something wrong. Maybe, better to mix images to one big? Too hard for viewing... I'll try.
I understood completely. Thanks for the great graphics!!
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Jackwolf
- Posts: 914
- Joined: Sat Feb 12, 2011 5:56 am
Re: Double Gate for Oxcart?
Thank you, Bara.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
