..or gates could be passworded?TeckXKnight wrote:Oh god, no. Then we'd have to deal with keys and everything turns into utter bullshit.SpiderJerusalem wrote:-remove teleportation
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: More FUN Gameplay Idea
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SpiderJerusalem
- Posts: 551
- Joined: Sun Jan 23, 2011 11:26 pm
Re: More FUN Gameplay Idea
that would lead to betrayal and spys, I like thatTamalak wrote:..or gates could be passworded?TeckXKnight wrote:Oh god, no. Then we'd have to deal with keys and everything turns into utter bullshit.SpiderJerusalem wrote:-remove teleportation
-Bottleneck-
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: More FUN Gameplay Idea
viewtopic.php?f=5&t=5309SpiderJerusalem wrote:that would lead to betrayal and spys, I like thatTamalak wrote:..or gates could be passworded?
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Lumar
- Posts: 161
- Joined: Mon May 17, 2010 12:14 am
Re: More FUN Gameplay Idea
Sounds like some bullshit to me, anyone can bust walls with 100 str and sledge? and no summoning offline? this would mean more raiding, but more raiding/vpv isn't better than more meaningful pvp...
It completely removes the risk/reward factor
It completely removes the risk/reward factor
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Valten21
- Posts: 2053
- Joined: Thu Feb 25, 2010 7:40 pm
- Location: Vancouver, Canada
Re: More FUN Gameplay Idea
Maybe if breaking the brick's by hand took longer then it did to build them...
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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buttlord
- Posts: 71
- Joined: Sat Jun 19, 2010 8:55 am
Re: More FUN Gameplay Idea
yeh bricks can take longer, also if offline summoning is removed, scents should have their expiry timer paused while the character's offline
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: More FUN Gameplay Idea
The problem with that is that you'd be breaking a single tile, how would you establish the 'work' taken to build a wall around a city (Size varying greatly) and compare it to breaking a single segment?Valten21 wrote:Maybe if breaking the brick's by hand took longer then it did to build them...
It could take you a week to build a huge village's brickwall, or just a few hours to build a small one around a minehole and house.
Edit: Offline summoning wouldn't be removed, it would destroy most of the sense of a persistent world where you can do things like kill, as you please. You're not supposed to be safe if you're an 'evildoer', the only way to be safe is to log on whilst having left no summonable scents, it's intended and there is really no reason for it to change.
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cloakblade
- Posts: 534
- Joined: Fri Feb 18, 2011 10:37 am
Re: More FUN Gameplay Idea
Always whoring out your thread. Don't get me wrong its a good thread.Jackard wrote:viewtopic.php?f=5&t=5309SpiderJerusalem wrote:that would lead to betrayal and spys, I like thatTamalak wrote:..or gates could be passworded?
And on the topic, although it might be a hilarious way for the game to be as there would be almost no way to become established I think it would be worse.
A.K.A. Suddo
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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
Re: More FUN Gameplay Idea
It's a helpful reminder of a useful feature that probably won't ever get put into the game!