Jorb/loftar (House Blockading)

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MurderAlt
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Re: Jorb/loftar (House Blockading)

Post by MurderAlt »

Jackard wrote:Kinda wish houses were just another type of vehicle so they never actually removed players from the world.
Only if I can drive them around.
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jorb
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Re: Jorb/loftar (House Blockading)

Post by jorb »

I suppose quick-build-no-fuss houses was a nice thing that we couldn't have. *sigh*
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synntax33
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Re: Jorb/loftar (House Blockading)

Post by synntax33 »

How about making things on a persons claim easily destroyable? By the claim owner, of course...
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talon00302
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Re: Jorb/loftar (House Blockading)

Post by talon00302 »

Or.....

Less soak, more hitpoints!
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bmjclark
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Re: Jorb/loftar (House Blockading)

Post by bmjclark »

While we're at it, claim blocking has become a big issue this world too because of how easy it is to make a p claim massive and how hard it is to declaim them with a village claim.
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sabinati
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Re: Jorb/loftar (House Blockading)

Post by sabinati »

DDDsDD999 wrote:
sabinati wrote: it could be argued that one should not be able to build anything in the tiles in front/behind a gate. i'm not sure if it's possible to implement or what the implications would be, though.
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SuperNoob
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Re: Jorb/loftar (House Blockading)

Post by SuperNoob »

TeckXKnight wrote:Objects blocking gates has always been a problem, even in w3. What if there was the ability to designate something to decay while on your claim. This would induce a slow 3-4 day decay that would eventually remove an object that's on a claim. This won't interfere with sieging at all and will allow newbie and generally weak claim owners to remove things on their own.

This way we keep our houses next to each other and ward against similar problems in the future.
what about declaiming someone's plot, putting in your own claim, then designating their wall to decay...it would be exploited for seige, even though it would give the person/people inside time to grab things and altvault til they found a new place
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HarryDresden
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Re: Jorb/loftar (House Blockading)

Post by HarryDresden »

People should have a Ram waiting by their gate since this exploit is becoming common place. It'll be helpful not to have to wait for dry time.
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Patchouli_Knowledge
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Re: Jorb/loftar (House Blockading)

Post by Patchouli_Knowledge »

Unfortunate those that has gates facing northwest will not be able to ram house blocking since the door is indestructible.
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LadyV
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Re: Jorb/loftar (House Blockading)

Post by LadyV »

Why not just designate the only thing you can build on a claim you don't have permission to is siege items?

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