Shooting through walls

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windmaker
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Re: Shooting through walls

Post by windmaker »

overtyped wrote:
shubla wrote:Add catapults, so you can destroy brickwalls from 100-200tile distance.
4 branches and few boards to build one and 1 stone as ammo.
retarded idea is retarded
i guess u cant catch the AoE reference..
+1 to shubla, also we need universities
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overtyped
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Re: Shooting through walls

Post by overtyped »

windmaker wrote:
overtyped wrote:
shubla wrote:Add catapults, so you can destroy brickwalls from 100-200tile distance.
4 branches and few boards to build one and 1 stone as ammo.
retarded idea is retarded
i guess u cant catch the AoE reference..
+1 to shubla, also we need universities
You are a militia not a paladin.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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windmaker
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Re: Shooting through walls

Post by windmaker »

but but... my avatar :'(
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bitza
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Re: Shooting through walls

Post by bitza »

overtyped wrote: People are sneaky though. If they want to ram a place bad enough, they can make a palisade far from the wall, so they can't ram check it. Then build the palisade up to the wall, make a ram and encircle it with palisade.
this is fine, until it comes to the point where it's time to siege one of the many, many island vaults in w7 and you can't use a longwall or a ram bubble.
like i said, walls OP, we need brick bashing to come back
Karede wrote: It takes a special kind of autism to play this game
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Potjeh
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Re: Shooting through walls

Post by Potjeh »

Regarding island vaults, I think that rams on rafts idea that popped up a while ago was in principle good, but it was just terrible to implement mid-world.
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overtyped
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Re: Shooting through walls

Post by overtyped »

Potjeh wrote:Regarding island vaults, I think that rams on rafts idea that popped up a while ago was in principle good, but it was just terrible to implement mid-world.
Only if once the ram was unloaded it had to be repaired, otherwise it would be unstoppable. Even a 8 hour repair is terrifying, because you could do it when you know for sure the person you are ramming is sleeping.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Potjeh
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Re: Shooting through walls

Post by Potjeh »

Nah, you'd just need to build your town a certain distance away from the water. Doable if it's implemented at world restart.
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overtyped
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Re: Shooting through walls

Post by overtyped »

Potjeh wrote:Nah, you'd just need to build your town a certain distance away from the water. Doable if it's implemented at world restart.
loftar isn't interested in bandaid solutions. Making rams on rafts will just hurt other aspects of the game, like settling near a river.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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ramones
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Re: Shooting through walls

Post by ramones »

Combat already is as broken as it can be and u guys want useless rangers on horses. Lets just have mages then and staffs shooting fireballs.
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Massa
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Re: Shooting through walls

Post by Massa »

ramones wrote:Combat already is as broken as it can be and u guys want useless rangers on horses. Lets just have mages then and staffs shooting fireballs.
I'm down.
Can it be something cooler than fireballs?
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